medoed
REGULAR
313Issues
26Score
ARGF-694
USER FEEDBACK
Conflict / Kolguev: Add VAI variants of UAZ-452 to USSR bases and spawners
Vehicles
Conflict
+1
0124
ARGF-664
USER FEEDBACK
Gameplay / Supply: Improve accessibility and placement of Supply Depot signs
Conflict
2053
ARGF-662
AWAITING INTERNAL TESTING
Map / Spawns: Broken ambient vehicle spawn point on Arland map
Vehicles
Conflict
+1
0287
ARGF-661
AWAITING INTERNAL TESTING
Map / Spawns: Broken ambient vehicle spawn points on Everon (~10% failure rate)
Vehicles
Conflict
+1
0255
ARGF-654
AWAITING INTERNAL TESTING
Prefabs / Environment: USSR Water Towers ladders are buried underground
General
0080
AREXP-452
AWAITING INTERNAL TESTING
Game Master / CIV: Missing random vehicle spawn nodes for VAZ-2101 and T601
General
10129
AREXP-451
AWAITING INTERNAL TESTING
Vehicles / VAZ-2101: Soldier helmet clips through the vehicle roof when seated
Character
Vehicles
+1
1059
ARGF-637
USER FEEDBACK
UI / Weapons: Add keybind prompt for adjusting mortar shell charge rings (Hold F)
UI
0046
AREXP-450
AWAITING INTERNAL TESTING
Vehicles / Visual: Wheel leaf particle effect clips through vehicle floor into interior
General
Vehicles
+1
10121
AREXP-449
AWAITING INTERNAL TESTING
Vehicles / VAZ-2101: Vehicle struggles or fails to climb small hills and slopes
Vehicles
0072
ARGF-636
USER FEEDBACK
Gameplay / FIA: Increase teamkill threshold before triggering Renegade status
Conflict
-10113
AREXP-448
AWAITING INTERNAL TESTING
Vehicles / VAZ-2101: Engine RPM oscillates wildly when driving uphill in 4th gear
Vehicles
00133
AREXP-447
AWAITING INTERNAL TESTING
Vehicles / VAZ-2101: RPM spikes to 6000 when shifting from 3rd to 4th gear
Vehicles
11142
AREXP-446
USER FEEDBACK
UI / Conflict: Add icons to base establishment radius circles for readability
UI
Conflict
+1
0048
ARGF-616
USER FEEDBACK
UI / Supply: Increase vehicle interaction radius for Supply Depot signs
UI
04104
ARMD-62
USER FEEDBACK
Make ambient vehicle spawn-point entity label selectors dynamic per faction vehicle catalog
General
1047
ARMD-51
ASSIGNED
Clarification: WorldEditorAPI layer-lock queries for loaded subscenes
General
10102
ARGF-533
DUPLICATE
RU/UA Localization: Missing space between rank and player name in Debriefing screen
UI
Conflict
+1
1235
FT-183
USER FEEDBACK
Group multiple updates for the same ticket in digest emails
about 1 month ago by medoed
2064
FT-182
USER FEEDBACK
Make ticket items in bulk update email notifications clickable
about 1 month ago by medoed
1054
ARMD-46
USER FEEDBACK
Workbench / Editor: Add visual error warning for invalid vehicle spawn labels
General
0043
ARGF-502
AWAITING INTERNAL TESTING
Kolguev Map / Spawns: BTR spawn fails at coordinates due to invalid Unarmed label
Conflict
0073
ARMD-45
USER FEEDBACK
Expose native placement-preview lifecycle to Workbench World Editor plugins
General
0170
ARMD-43
USER FEEDBACK
Add native validation and clear localized feedback when placing ambient vehicle spawn points in World Editor
General
0061
ARGF-497
AWAITING INTERNAL TESTING
Kolguev Map / Props: Multiple environment props buried under terrain in Hamertin
General
20396
ARGF-471
AWAITING INTERNAL TESTING
Map / Spawns: Broken ambient vehicle spawn points on Kolguev (coordinates)
Vehicles
Conflict
+1
16158
ARGF-470
AWAITING INTERNAL TESTING
Map / UI: Supply cache in Meglerone village missing supply map icon (Kolguev)
UI
Conflict
+1
20323
ARGF-468
USER FEEDBACK
Map / Spawns: Add extra vehicle spawns at Hamertin village & nearby gas station on Kolguev map
Vehicles
Conflict
+1
1079
ARGF-467
USER FEEDBACK
Map / Spawns: Add vehicle spawn points to Soumont village on Kolguev map
Vehicles
Conflict
+1
1089
ARGF-459
AWAITING INTERNAL TESTING
UI / Inventory: Truck Cargo capacity bar displays as half-full when empty (0 kg)
UI
20460
ARGF-458
AWAITING INTERNAL TESTING
Vehicles / Cargo: Construction Truck has a Cargo compartment but cannot store items
Vehicles
20123
ARGF-457
USER FEEDBACK
UI / Construction Truck: Reorder tabs to place Base/HQ tab first by default
UI
Conflict
+1
20222
ARGF-456
AWAITING INTERNAL TESTING
Conflict Logistics: No XP awarded for unloading the 2 initial starting Supply Trucks
Conflict
14114
ARGF-447
AWAITING INTERNAL TESTING
Loadout Issue: US Grenadier carries a bayonet that cannot attach to M203 rifle
Character
20105
ARGF-446
USER FEEDBACK
Gameplay / Squads: Allow creating new primary squads for FIA to aid AI cleanup
Conflict
1065
ARGF-445
USER FEEDBACK
UI / Squad Roles: Mortar squad slot order places RTO first instead of Mortar Operator
Conflict
20401
ARGF-444
USER FEEDBACK
Balance / Supply Cost: Soviet machine gunner black rig is cheaper than default rig
Conflict
3080
ARGF-442
USER FEEDBACK
Vehicle Physics Suggestion: Soften damage model for low-altitude (~50m) forced landings
Vehicles
2075
ARGF-441
USER FEEDBACK
Loadout Issue: Officer spawns with unusable 460g bayonet despite carrying only a pistol
Character
Conflict
+1
1079
ARGF-440
AWAITING INTERNAL TESTING
Physics / Visual: Colliding with destructible objects causes them to instantly disappear without destruction model
General
10489
ARGF-439
AWAITING INTERNAL TESTING
CJK characters in names break system chat formatting & render as white diamonds on 3D tags
UI
22485
ARGF-438
AWAITING INTERNAL TESTING
UI / Logistics Delay: Building menu at HQ tent takes over 10 seconds to sync and register unloaded supplies
UI
Conflict
+1
1097
ARGF-437
AWAITING INTERNAL TESTING
AI Engagement Distance: Bots open fire on targets at extreme distances (>1km), revealing position and wasting ammo
General
0089
ARGF-435
USER FEEDBACK
Gameplay / Loadout Suggestion: Add rare chance for FIA faction to spawn with M9 pistol (Easter Egg)
Character
Conflict
+1
-1075
ARGF-434
USER FEEDBACK
Gamepad UI Suggestion: Add wristwatch to quick-select radial menu
General
UI
+1
1071
ARGF-433
USER FEEDBACK
Map UI Suggestion: Update or hide map icons for depleted FIA supply caches
UI
Conflict
+1
00111
ARGF-428
AWAITING INTERNAL TESTING
[Everon] Map / Environment: Stone walls and boulder clip into road lane, creating collision hazards for vehicles
General
00477
ARGF-426
AWAITING INTERNAL TESTING
[Everon] Map / Level Design: HQ Main Tent sandbag wall encroaches onto active road (StartingPos21)
Conflict
1073
ARGF-425
DONE
Physics / Ragdoll: Severe character mesh stretching and bone deformation upon death
General
Character
+1
0195
ARGF-424
AWAITING INTERNAL TESTING
UI / Scenarios: "Favorite" scenario status changes do not persist after game restart
UI
0067