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Physics / Ragdoll: Severe character mesh stretching and bone deformation upon death

General

Character

Done

Issue Key

ARGF-425

State

Done

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 19, 2026

Views

36

Attachments

Распидорасило.webp

Распидорасило.mp4

Platform

PC

Game Version

1.8.0.10

Mission

 

Is it modded?

Description

There is a severe ragdoll physics and character model bug occurring upon death. In certain conditions, a killed character's body collapses into an extremely stretched, distorted, and hollow mesh with detached or stretched limbs and head.

This creates broken visual geometry and floating equipment floating around the stretched body.

Steps to Reproduce:

  1. Kill an AI or player character under various conditions (e.g., near explosives, vehicles, or terrain geometry).

  2. Observe the resulting ragdoll physics simulation.

  3. Inspect the deceased character's corpse.

Expected Result: The character's body should transition smoothly into a natural ragdoll state upon death without mesh stretching or bone distortion.

Actual Result: The ragdoll glitches out completely, stretching the character's limbs, neck, and torso into a grotesque, hollow visual artifact.

Attachment

Распидорасило.webp

77 KB

Распидорасило.mp4

30 MB

Activity

    8 days ago

  • medoed
    created issue8 days ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    8 days ago
  • 6 days ago

  • l909
    Moderator
    commented
    6 days ago

    Fixed for 1.8.0.13 and higher.

  • l909
    changed state to
    DONE
    6 days ago

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Issue Key

ARGF-425

State

Done

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 19, 2026

Views

36

Attachments

Распидорасило.webp

Распидорасило.mp4