At the start of a Conflict match, each faction spawns with two default supply trucks loaded with starting supplies. However, if a player takes these specific initial trucks and unloads their supplies into a secondary or forward base, no experience points (XP) are awarded for the delivery.
In contrast, subsequent supply runs with re-supplied trucks grant XP properly. The starting trucks' initial cargo seems excluded from the XP reward trigger when delivered to non-HQ points.
Rationale / Why it's needed:
Fair Reward: Transporting those two initial trucks to setup forward bases is critical team play and should grant XP just like any other supply delivery.
Consistency: Ensures players aren't penalized with zero XP simply because they took the initiative to drive the starting vehicles out.
Suggested Implementation: