Issues
AREXP-96
OPEN
[Feature Request] On the Logistics screen, add a connection from a specific base/dock to a specific base for spec. squad
Conflict
103
OPEN
AREXP-95
OPEN
[Feature Request] Show base priorities on the Logistics screen directly on the map, without pointing at the base itself
Conflict
102
OPEN
AREXP-94
OPEN
The AI logistician failed to deliver supplies to Regina from Le Bosc and took them to an unknown destination
Conflict
101
OPEN
AREXP-93
OPEN
The driver-logistics specialist can occupy the machine gun
Conflict
102
OPEN
AREXP-92
OPEN
[Feature Request] Add restrictions on the use of vehicles for various squads
Conflict
212
OPEN
AREXP-91
OPEN
Part of the checkpoint in southern Regina is not being dismantled, even though it is located next to it.
Conflict
102
OPEN
AREXP-90
OPEN
The dismantled FIA antenna at the Provins base is shown on the map
Conflict
102
OPEN
AREXP-89
OPEN
At the FIA base near Provins, players need to dismantle and build their own radio tower to ensure communication
Conflict
102
OPEN
AREXP-87
OPEN
[Feature Request] Add a large tent for the armory on some bases where it is pre-installed
Conflict
102
OPEN
AREXP-86
OPEN
At the FIA base, Provins has two Living Area
Conflict
102
OPEN
AREXP-85
OPEN
A dragon's tooth hangs in the air near the main road south of Province
Conflict
102
OPEN
AREXP-84
OPEN
FIA Light Vehicles Maintenance Point doesn't see supplies at the Military Base Levie
Conflict
102
OPEN
AREXP-79
OPEN
Soviet Special Forces Machine-Gunner loadout missing radio
Conflict
3011
OPEN
AREXP-78
AWAITING INTERNAL TESTING
Sandbags at a farm face a fence.
Conflict
2015
AWAITING INTERNAL TESTING
AREXP-77
AWAITING INTERNAL TESTING
StartingPos14(north from Military Hospital) the position is not tied to the ground and hangs in the air
Conflict
2010
AWAITING INTERNAL TESTING
AREXP-73
FEEDBACK
[Feature Request] Turn a supply depot near the dock near Laruns so the sign faces the road
Conflict
2010
FEEDBACK
AREXP-71
AWAITING INTERNAL TESTING
[SINGLEPLAYER] Dismantled pre-placed entities are back after loading a singleplayer session
General
Conflict
+1
108
AWAITING INTERNAL TESTING
AREXP-70
AWAITING INTERNAL TESTING
Entities don't get deleted after destruction and can be dismantled for supply refund
General
Conflict
+1
109
AWAITING INTERNAL TESTING
AREXP-69
AWAITING INTERNAL TESTING
Some tent objects are destroyable with a melee attack
General
Conflict
+1
2012
AWAITING INTERNAL TESTING
AREXP-65
AWAITING INTERNAL TESTING
Prebuilt FIA compositions can still be dismantled at any time
Conflict
2113
AWAITING INTERNAL TESTING