When playing Conflict as FIA, crashing or reconnecting causes the player to lose their faction spot.
While the game correctly recognizes the reconnect and prioritizes the player in the server queue (bypassing the general queue), it fails to reserve the actual faction slot. By the time the game finishes loading, another player from the general queue has usually taken the available FIA slot.
Impact:
Player is forced to either spectate or switch factions.
All session progress, rank, gear as FIA are permanently lost.
Makes playing as FIA high-risk and frustrating on full servers.
Additional notes:
In earlier builds, slot retention seemed more reliable (even if it occasionally led to over-allocated slots like 17/16). As of current versions / 1.8, the server reconnect queue works, but the faction slot grace period is entirely absent.
Suggested fix:
Implement a temporary grace period (e.g., 2–3 minutes) that holds the player's faction slot while they reconnect.