In the village of Hamertin (Kolguev map), numerous static environment objects/props are placed below the terrain surface level.
Props such as benches near trees, tire stacks, flower boxes/planters, and other small assets are partially or fully buried underground, resulting in visible clipping issues and unnatural asset placement.
Steps to Reproduce:
Load into the Kolguev map and travel to the village of Hamertin.
Inspect the grounds surrounding residential buildings, trees, and public areas.
Observe various props (benches, tire piles, flower beds) clipping or completely submerged beneath the terrain heightmap.
Expected Result: All static props and environmental structures should be properly snapped to the terrain surface level without clipping underground.
Actual Result: Multiple props in Hamertin are buried beneath the ground surface.