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Vehicle Physics Suggestion: Soften damage model for low-altitude (~50m) forced landings

Vehicles
2

State

User feedback
Issue key
ARGF-442
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 19, 2026
Views
76
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
—
Description

Currently, helicopters suffer total destruction and instant explosions even when touching the ground during controlled, low-altitude emergency descents (~50m altitude with ~10 m/s descent rate).

Instead of an immediate total explosion, low-altitude/low-descent rate impacts should result in severe structural damage (broken skids/rotors, engine failure, heavy hull damage) while leaving a repairable or capturable wreck.

Rationale / Why it's needed:

  • Fair Mechanics: A descent rate of ~10 m/s at 50 meters is realistic for an autorotation or emergency hover attempt and shouldn't trigger a 100% instantaneous fireball.

  • Trophy & Repair Gameplay: Gives engineers and squads a tactical reason to repair abandoned or crash-landed air assets rather than having them wiped instantly.

Suggested Implementation:

  • Impact Scaling: Replace automatic explosion triggers at low vertical speeds (<15 m/s) with component destruction (rotors/tail/engine), keeping the fuselage intact as a wreck.

Attachment1 file · visible to everyone

ИДЕЯ_Может_в_таких_ситуациях_не_взрывать_вертолёт_от_падения_на_землю.mp4

17 MB

Reactions

Activity

    about 2 months ago
  • medoed
    created issueabout 2 months ago
  • about 2 months ago
  • l909
    changed state to
    FEEDBACK
    about 2 months ago
  • about 2 months ago
  • l909
    changed state to
    USER FEEDBACK
    about 2 months ago

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State

User feedback
Issue key
ARGF-442
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 19, 2026
Views
76