Many Supply Depot signs/points across various bases and points of interest are placed in awkward, hard-to-reach locations (e.g., tucked into narrow alleys, blocked by perimeter fences, or placed directly against walls).
This makes it frustrating or impossible for large logistics trucks to approach the sign close enough to trigger the supply loading/unloading interface without getting stuck or damaging the vehicle.
I propose a level design review of supply depot sign placements to move them into more open, vehicle-accessible locations at bases.
Rationale / Why it's needed:
Smoother Logistics Gameplay: Logistics players drive heavy trucks with wide turning radiuses; placing supply points in clear drive-through or open zones removes unnecessary driving friction.
Prevents Traffic Bottlenecks: Allows multiple supply vehicles to queue up or pass through without blocking base entrances.
Suggested Implementation: