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Physics / Visual: Colliding with destructible objects causes them to instantly disappear without destruction model

General
1

State

Awaiting internal testing
Issue key
ARGF-440
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 19, 2026
Views
490
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
—
Description

There is an inconsistent behavior with destructible environmental assets (e.g., street light poles, wooden fences). When struck by a vehicle at speed, objects occasionally bypass their fractured/broken state model and particle effects entirely, instantly disappearing from the scene.

In identical conditions, striking the exact same asset type will correctly play the destruction physics and split the object into parts, showing that the issue is inconsistent state handling upon collision.

Steps to Reproduce:

  1. Drive a vehicle into a destructible roadside asset (such as a light pole or telegraph pole) at sufficient speed.

  2. Observe the collision result and destruction animation.

  3. Repeat the collision under identical conditions with another instance of the exact same asset type.

Expected Result: Destructible objects should consistently break apart into physical debris and play relevant destruction effects upon vehicle impact.

Actual Result: Objects occasionally despawn instantly upon impact with no destruction model or visual debris shown, while identical objects nearby break correctly.

Attachment2 files · visible to everyone

БАГ_Один_столб_разрушился_без_модели_разрушения.mp4

29 MB

БАГ_Один_столб_разрушился_без_модели_разрушения_2.mp4

44 MB

Reactions

Activity

    about 2 months ago
  • medoed
    created issueabout 2 months ago
  • about 2 months ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    about 2 months ago

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State

Awaiting internal testing
Issue key
ARGF-440
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 19, 2026
Views
490