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6

NSV (Scoped) static weapon has erratic/jittery horizontal recoil

Weapons
6

State

No action taken
Issue key
AREXP-335
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
sniex
Created
Jul 30, 2026
Views
154
Experimental Version
1.8.0.5
Mission
—
Is it modded?
no
Description

Description:
In version 1.8.05, when placing and firing the tripod-mounted NSV heavy machine gun with a scope inside the Mission Editor, the recoil animation/behavior is extremely erratic. Instead of a smooth vertical climb expected from a heavy static weapon, the optic/weapon jumps violently from side to side (horizontally).

Steps to Reproduce:

  1. Open the Mission Editor in version 1.8.05.

  2. Place a static NSV heavy machine gun with an optical sight (scope).

  3. Enter playtest mode and mount the weapon.

  4. Fire a continuous burst or rapid single shots through the scope.

Expected Result:
The recoil should be smooth, primarily rising vertically. A heavy, tripod-mounted static weapon should minimize random horizontal deviation and jitter.

Actual Result:
The recoil is choppy, non-smooth, and jumps aggressively to the sides (left and right), making aiming unrealistic for a mounted weapon.

Same goes for the M2HB

Attachment2 files · visible to everyone

Arma_Reforger_Experimental_2026_07_31_00_31_13_03.mp4

4.6 MB

Arma_Reforger_Experimental_2026_07_31_00_29_27_02.mp4

4.8 MB

Reactions

Activity

    about 2 months ago
  • sniex
    created issueabout 2 months ago
  • about 2 months ago
  • stenny833(edited)
    about 2 months ago
    stenny833(edited)
    about 2 months ago

    the recoil is definitely not right for being on a low tripod. I know that depending on the mounting the recoil behaves differently, in real life

  • sniex
    about 2 months ago
    sniex
    about 2 months ago

    I mean, like, yeah, the recoil is big, but I'm just hating that you can visually see the jumping around and it's just very annoying and ugly as hell, and it's very weird because it looks like teleporting, like if the game, every shot, just randomly chose pixels on the screen and teleported the weapon barrel to it.

  • sniex
    removed tagVehiclesabout 2 months ago
  • sniex
    about 2 months ago
    sniex
    about 2 months ago

    And a quick question: Does anyone know why the M2 with the M3 tripod doesn't have the T&E mechanism? Because without it, the gun could literally rotate 360 degrees! :D

  • about 2 months ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    about 2 months ago
  • 26 days ago
  • l909
    Moderator
    26 days ago
    l909
    Moderator
    26 days ago

    Hello.
    According to the team this is not a bug but a feature added with 1.8 update.

  • l909
    changed state to
    NO ACTION TAKEN
    26 days ago

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State

No action taken
Issue key
AREXP-335
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
sniex
Created
Jul 30, 2026
Views
154