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Despawn Timer Desync: Dead character weapons disappear much faster than bodies

Character

Weapons

Issue Key

ARGF-398

State

Open

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 18, 2026

Views

5

Attachments

No attachments

Platform

PC

Game Version

1.8.0.10

Mission

 

Is it modded?

Description

There is a desynchronization between the despawn timers for fallen characters and their weapons dropped upon death.

Weapons dropped by deceased players/AI disappear from the ground significantly faster than the character bodies themselves. This creates an awkward situation where players can loot ammo, bandages, or equipment from a corpse's inventory, but the primary/secondary weapon lies missing from the ground and cannot be retrieved.

Steps to Reproduce:

  1. Eliminate a player or AI soldier in an area.

  2. Observe the weapon dropping next to the fallen body.

  3. Wait without picking up the weapon.

  4. Observe the weapon disappearing from the ground while the corpse remains present and fully interactable.

Expected Result: Dropped weapons associated with a fallen body should remain on the ground until the body despawns, or share a synchronized cleanup timer.

Actual Result: Weapons despawn prematurely long before the character's body disappears, preventing players from looting the weapon.

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Issue Key

ARGF-398

State

Open

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 18, 2026

Views

5

Attachments

No attachments