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bones
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1Issues
-5Score

    3 months ago

  • bonescommented on [ARGF-13]
    3 months ago

    Additionally, after furter testing, it appears there are some weird behaviors with how momentum is carried. If the player comes out of a sprint and rapidly changes directoin, i.e. checking behind them, that momentum carries in an unnatural manner instead of continuing in the direction of travel prior to the turn.

    For example, if the player comes out of a sprint and moves the camera to the left/right, momentum will move them into those directions instead of contunuing to carry them forward. This behavior feels increadibly unnatural and hurts overall immersion.

  • bones
    created issue3 months ago
    ARGF-13·Strafing inertia