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126

Static memory issues

MultiplayerServerClientModded
126

State

Assigned
Issue key
DZG-837
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
6wingseraph
Created
Sep 19, 2026
Views
1.5k
Platform
PC Steam
What happened?

Since one of the latest updates, we've taken a closer look at static memory usage on script modules and its limits.

I'm talking for example about:
Module: Mission; loaded 585x files; 809x classes; used 5753/33554 kB (17%) of static memory; defines: "DAYZ_1_29,PLATFORM_WINDOWS,DIAG,DIAG_DEVELOPER,KR_RUN_ALL_TESTS,CodeLock,sakhal,JM_CommunityFramework,CF_MODULE_CONFIG,CF_EXPRESSION,CF_

We've got approximately 100 MB of total static memory across all modules combined. This is pure sadness, because servers today are heavily modded, and more and more modders are building their own libraries or frameworks — and this trend isn't going away.
Because of this, these limits are going to get hit very fast. I checked my own core library against static memory usage, and it consumes ~4% of that 100 MB limit on its own.
Let's do some quick math, and we see that:
A regular mod with a medium amount of scripts consumes roughly 0.5-1.0% of the total budget. And I'm specifically not even talking about layers like 4_World, which already carries more load than any other layer, meaning the real memory impact of mods placed there is even higher than these numbers suggest.
Do the math, and you get only around 40 mods total that a server can actually run before hitting the wall.
This is not ok. Servers today are already hitting these limits — they have to choose between mods, they can't clean up or optimize away the bloat, their only real option is to REMOVE content, because of limits set decades ago.

Also, a few more points worth raising:

  1. 1_Core doesn't even get its own line in the static memory logs.

  2. GameLib has JUST 2 MB of static memory total, and it's the tightest pool of all four by far.

  3. Log strips defined defines, because Print function is bad (has limits in it for some reason)

Given all of this, you need to address this problem urgently, before it starts causing real problems for more and more of your players.

Reproduction steps

Launch in diagnostics mode.
Put any decent mod or library to the game, compare diff without this mod.

Exact build version (optional)
1.29
Where did it happen?
Local / Offline
Is it modded?
Yes
Expected result

Expand limits to meaningful capacity

Section
Mod list

testmod

Load order / launch params
—
Reactions

Activity

    9 days ago
  • sterli
    9 days ago
    sterli
    9 days ago

    + пожалуйста, исправьте это как можно скорее

  • rod
    9 days ago
    rod
    9 days ago

    + За исправление

  • toriy(edited)
    9 days ago
    toriy(edited)
    9 days ago

    Mod servers are the foundation of DayZ current popularity. Increasing the amount of static memory will improve the quality of all these servers and may even attract new players.

  • vitaliy_evgraschenkov
    9 days ago
    vitaliy_evgraschenkov
    9 days ago

    Наш сервер вынужден удалить моды из-за ограничений. После выхода версии 1.29 мы не можем использовать предыдущий набор

  • vasya_haven88
    9 days ago
    vasya_haven88
    9 days ago

    Yes, this is really important. Please, dear Bohemia, take action on this issue. I think the entire player community would be very grateful to you for it.
    + pls, fix it

  • james_marcus_uss
    9 days ago
    james_marcus_uss
    9 days ago

    pls, fix it

  • dwarf_mason
    9 days ago
    dwarf_mason
    9 days ago

    This is awful. We’re forced to literally delete mods if we want to “play” with new NPC packs, monsters, or whatever else.
    As soon as modding goes even slightly beyond “show a hint at the top, take an item, give an item,” we start hitting memory limits.

    Make way for new and modern mods by raising the limits, and the modding community will bloom again.

  • baragoz
    9 days ago
    baragoz
    9 days ago

    + fix!
    The admin of the server I play on promised to create any mods I want if you fix this bug and raise the limits.

  • loki
    9 days ago
    loki
    9 days ago

    + пожалуйста, исправьте это

  • james_marcus_uss
    9 days ago
    james_marcus_uss
    9 days ago

    Why isn't anyone from BI saying anything about this?

    We ought to know something about this; Badlands brings changes and a lot of new scripts. We'll have less and less static memory available just to keep running the same mods—it makes no sense.

  • slon325
    9 days ago
    slon325
    9 days ago

    By the way, this is a very critical issue. it would be nice if this was fixed.

  • gofireup
    9 days ago
    gofireup
    9 days ago

    Please fix this. As server admin I can say - players get borried very fast without new stuff added. But we can't add more without removing something. We have nice ideas on how to improve our server much more than it is now. But this huge problem makes it not possible. We been waiting for this fix for a very long time. Hopefully this time our dear Bohemia will keep attention and listen to the community. Thank you very much for that in advance! Our whole community really really waiting for your help with this.

  • gazanoid
    9 days ago
    gazanoid
    9 days ago

    + pls, Fix this asap

  • t1waz
    9 days ago
    t1waz
    9 days ago

    + pls, fix it

  • coldexit
    9 days ago
    coldexit
    9 days ago

    + pls, fix it

  • gabrielrszj
    9 days ago
    gabrielrszj
    9 days ago

    + pls, fix it

  • 6wingseraph
    9 days ago
    6wingseraph
    9 days ago

    @l909 Hello, 100 upvotes on this one, i think all this people deserve concrete plan for this change, since this become #1 problem for complex servers.
    I gave as i think the propper solution earlier in the thread.

    Hope for you😶‍🌫

  • sergei
    9 days ago
    sergei
    9 days ago
    • pls, fix it

  • 9 days ago
  • airsking(edited)
    9 days ago
    airsking(edited)
    9 days ago

    This needs to be fixed asap. Every wipe it seems to get worse.

  • inspector
    9 days ago
    inspector
    9 days ago

    need fix

  • layt
    8 days ago
    layt
    8 days ago

    + pls, fix it

  • roguezxc
    8 days ago
    roguezxc
    8 days ago

    It's very important to fix
    Please don't leave this issue unchecked
    Thx <3

  • denis8989
    8 days ago
    denis8989
    8 days ago

    Я вынужден удалять моды из-за ограничения. После обновления до версии 1.29 не могу запустить прежний набор модификаций!исправьте пожайлуста

  • monblan
    8 days ago
    monblan
    8 days ago
    • pls? fix it! All our servers ruined about this limits

  • sergyni
    8 days ago
    sergyni
    8 days ago

    +
    its problem, fix it pleas

  • deadmaus
    8 days ago
    deadmaus
    8 days ago

    + pls fix

  • stalker_etude_rp
    8 days ago
    stalker_etude_rp
    8 days ago

    I’ve actually run into this problem! It is absolutely vital for you to start working more closely with modders and listening to the community—and, above all, to fix this issue! Thanks for your time.

  • 7 days ago
  • ave_ladan
    7 days ago
    ave_ladan
    7 days ago

    Our server is being forced to remove mods due to a limit. Since version 1.29, we have been unable to launch our previous mod set. Please take action — the DayZ community is sounding the alarm! 🙏

  • 6 days ago
  • nashe_4ygo
    6 days ago
    nashe_4ygo
    6 days ago

    + pls, fix it

  • bababudu007
    6 days ago
    bababudu007
    6 days ago

    It crashes the servers from time to time due to a lack of static memory.

  • satoshi
    6 days ago
    satoshi
    6 days ago

    Fix the problem, because I want to earn money on your game.

  • okonkwo
    6 days ago
    okonkwo
    6 days ago

    +++++

  • 5 days ago
  • tequila
    5 days ago
    tequila
    5 days ago

    Our server is being forced to remove mods due to a limit. Since version 1.29, we have been unable to launch our previous mod set.

  • 5 days ago
  • ghostvl
    5 days ago
    ghostvl
    5 days ago

    Please, fix it!

  • sladya
    4 days ago
    sladya
    4 days ago

    It would be great if this was fixed!

  • lava76
    4 days ago
    lava76
    4 days ago

    If people would stop using obfuscation (or BI would remove the ability to load obfuscated PBOs in the first place, like they did for Reforger), this problem would go away. Also can someone ban all the damn bot accounts, it is really annoying to read through all the noise.

  • james_marcus_uss
    4 days ago
    james_marcus_uss
    4 days ago

    What does obfuscation have to do with the static memory limit?

    Obfuscation does increase memory usage, but that’s beside the point; we’ve had many of these servers running for a while now, and mechanics keep piling up. The 33MB limit is absurd in 2026, and you know it. Plus, every DayZ update inherently adds more static memory load, leaving us with less space to load our mods. Honestly, your comment doesn't add anything new to the conversation.

  • lava76
    4 days ago
    lava76
    4 days ago

    What does obfuscation have to do with the static memory limit?

    Obfuscation does increase memory usage, [...]

    You answered your own question.

    Honestly, your comment doesn't add anything new to the conversation.

    Honestly, I do not care about your opinion. And stop bolding your replies as if that made it carry any more weight.

  • 6wingseraph(edited)
    4 days ago
    6wingseraph(edited)
    4 days ago

    Im posted info within regular scripts
    you have very small limit for scripted mods

    This is pure architecture flaw, since nobody uses memory arena for dynamic sized data, such as scripts
    Memory arena is used for apps, which know how much memory it needs

    Your take has no ground on it


    If you don't encounter it, it doesn't mean that nobody does.

  • 6wingseraph
    4 days ago
    6wingseraph
    4 days ago

    This problem existed earlier than 1.28, i have encountered this, when i was developing some mod, which baked DOOM textures and maps into scripts file.
    So this is NOT new behaviour.

    Servers reached to this limits becaus of:
    AI, which gives opportunity for unskilled people to make mods, so there are MORE mods
    AI UI, which generates HUGE scripting files to give beautiful UI (im not big fan of that)
    Simply more people are making good mods now
    And yes, obfuscation is obviously somewhere in the list, i saw PBOTools updated their tools because of that issue, their tool was flooding pbo with garbage.

  • lava76
    4 days ago
    lava76
    4 days ago

    Don't get me wrong, the ticket has merit. I just wish there was less "me too" or "please fix" posts. At least the new feedback tracker doesn't notify for each and every reply and seems to summarize them.

  • gofireup
    4 days ago
    gofireup
    4 days ago

    Most likely people just want to support this tickes, so that Bohemia would see it is important so they would find the way to remove this limit not only for the author of the ticket but for all of us. Usually I am not a fun of feedback sites like this. I would come only if I have what to say. One of my community members told me about this topic here. I came to check. I voted annd left a message because I see it is very important for our community as well. So I standed up to support the author.

  • james_marcus_uss
    4 days ago
    james_marcus_uss
    4 days ago

    You read whatever you want; I’m not going to play along with your "game."



    We all hope they fix this somehow.

  • okonkwo
    4 days ago
    okonkwo
    4 days ago

    How would bugs in a game get reported if not for "feedback sites like this"

  • airsking
    4 days ago
    airsking
    4 days ago

    Sure. Shame on us for trying to draw the necessary attention to the issue.

    And yeah, sure. We're the bad guys because we make things for our own community and don't want them to be stolen right away. If I could develop things without encryption and without anyone copying them immediately, I wouldn't do it either. But unfortunately, that's not how it works.

  • 6wingseraph
    4 days ago
    6wingseraph
    4 days ago

    @adiga hello, may i know the reason for your downvote? Is something wrong with described issu?

  • okonkwo
    4 days ago
    okonkwo
    4 days ago

    He's a troll; he downvoted every single one of my issues as well

  • 6wingseraph
    4 days ago
    6wingseraph
    4 days ago

    xd, nvm

  • 3 days ago
  • xack
    3 days ago
    xack
    3 days ago

    If you don’t fix this, administrators, players, and modders will leave for other projects.

  • 2 days ago
  • ulikkuzzz
    2 days ago
    ulikkuzzz
    2 days ago

    Our server is forced to remove mods due to the limit. After 1.29, we cannot launch the previous set. Please lift this restriction.

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State

Assigned
Issue key
DZG-837
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
6wingseraph
Created
Sep 19, 2026
Views
1.5k