When a server configures the perspective mode using the new thirdPersonView parameter instead of the deprecated disable3rdPerson, the DayZ Launcher fails to parse the setting correctly.
Specifically, if a server sets thirdPersonView = 0 (1PP only / 1st Person only), the launcher incorrectly displays the server's mode as "3rd & 1st Person".
This happens because the launcher parser likely falls back to its default value ("3rd & 1st Person") when disable3rdPerson is absent, ignoring the new thirdPersonView key.
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