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messages.xml messages (repeat / onConnect) are never shown to players on Linux dedicated server 1.30

LinuxServer
2

State

Open
Issue key
DZG-1382
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
medoed
Created
Oct 17, 2026
Views
30
Platform
PC Steam
What happened?

Messages defined in mpmissions/<mission>/db/messages.xml are never displayed in the in-game chat to connected players.

The server starts normally, the mission loads, players can join and play, but neither a repeating message nor an onConnect/onconnect message ever appears on the client.


Environment:

  • DayZ Server 1.30.164078 (dedicated server, app 223350), Linux (amd64), run in a Docker container (cm2network/steamcmd image) on Ubuntu

  • Map/mission: dayzOffline.nasdara

  • Client: PC, Windows


Additional information:

  • The file is readable by the server user (verified from inside the container); no XML or parse errors are logged in the RPT/script logs during mission load.

  • Tried both <onconnect> and <onConnect>, with and without <delay>/<repeat>/<deadline>/<shutdown> tags.

Reproduction steps

1) Set up a dedicated server with the default mission and edit mpmissions/dayzOffline.nasdara/db/messages.xml to contain:

   <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
   <messages>
     <message>
       <repeat>1</repeat>
       <text>Test message #name</text>
     </message>
     <message>
       <delay>1</delay>
       <repeat>2</repeat>
       <onconnect>1</onconnect>
       <text>Welcome to my server #name</text>
     </message>
   </messages>

2) Restart the server, join with a client and stay connected for several minutes.

Exact build version (optional)
1.30.164078
Where did it happen?
Official
Is it modded?
No
Expected result

The test message appears in the in-game chat every minute, and the welcome message appears about 1 minute after connecting (as described in the example comments of the default messages.xml).


Actual result:

No message is shown at any time.

Reactions

Activity

    1 day ago
  • medoed
    created issue1 day ago
  • blackheart5190
    1 day ago
    blackheart5190
    1 day ago

    I have the same issue with my server on windows.
    Since 1.30 no message that is set in messages.xml is shown.
    Worked fine the morning before the Update.

  • about 4 hours ago
  • medoed
    about 4 hours ago
    medoed
    about 4 hours ago

    If you need only welcome message you can use that workaround

    Edit init.c


    Add code below to class CustomMission

    
            override void InvokeOnConnect(PlayerBase player, PlayerIdentity identity)
            {
                    super.InvokeOnConnect(player, identity);
                    GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(SendWelcome, 5000, false, player);
            }
    
            void SendWelcome(PlayerBase player)
            {
                    if (player && player.IsAlive() && player.GetIdentity())
                    {
                            string name = player.GetIdentity().GetName();
                            player.MessageFriendly("Welcome to the server, " + name + "!");
                    }
            }
  • medoed
    about 4 hours ago
    medoed
    about 4 hours ago

    And you can use different colours

    1. MessageStatus

    2. MessageAction

    3. MessageFriendly

    4. MessageImportant


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State

Open
Issue key
DZG-1382
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
medoed
Created
Oct 17, 2026
Views
30