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2

The optics on the NSV and PKMN on a tripod DO NOT adjust their "zero". Only the ironsights will change their "zero"

Weapons
2

State

Awaiting internal testing
Issue key
ARGF-559
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
jakel_07
Created
Sep 2, 2026
Views
145
Platform
PlayStation 5
Game Version
1.8.0.10
Mission
—
Is it modded?
no
Description

DESCRIPTION:

When using an optic on the NSV or the PKMN placed on a tripod their optics DO NOT change their "zero",only the ironsights will change their zero (PKMN Ironsights can go to 1300m but the 1P29 can only go to 500m).

This makes the gun shoot at the same place no matter if the zero is set to 100m or 2000m.
(Watch me change the zero in the bottom right corner)

REPLICATION:
PKMN + 1929 + TRIPOD

  1. Build a PKMN on a tripod with the 1P29 optic

  2. Load the PKMN with TRACER ammo

  3. set the zero to 100m and fire

  4. note where the bullets had landed

  5. Now set the zero to the highest possible zero the game allows you and fire

  6. Now compare where the bullets landed when the zero was set to 100m and when it was set to the highest possible amount

  7. The bullets should've landed in the same spot as the 100m zero

    Now If you do the same test with the PKMN + 1P29 BUT WITHOUT the TRIPOD the sight should change it's zero correctly and the bullets should now land higher than the 100m zero if you set the optic to the max distance (1P29 optic has max zero of 500m)

    NSV+SPP optic
    Build a NSV on a tripod with the SPP optic

    1. Load the NSV with TRACER ammo (both boxes have the tracers, one of them is mostly made out of tracers)

    2. set the zero to 400m and fire

    3. note where the bullets had landed

    4. Now set the zero to the highest possible zero the game allows you (2000m) and fire

    5. Now compare where the bullets landed when the zero was set to 100m and when it was set to the highest possible amount (2000m)

    6. The bullets should've landed in the same spot as the 400m zero

      Now If you do the same test with the NSV BUT WITHOUT the SPP optic, and set the zero to 2000m,the ironsights will have the correct zero and the bullets should now land higher/fly above the target than with 400m zero.

Attachment2 files · visible to everyone

1a064123d6637_master_playlist.mp4

16 MB

1a064304bee63_master_playlist.mp4

22 MB

Reactions

Activity

    20 days ago
  • jakel_07
    created issue20 days ago
  • jakel_07
    changed20 days ago
  • jakel_07
    changed20 days ago
  • jakel_07
    changed20 days ago
  • 19 days ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    19 days ago
  • 17 days ago
  • stenny833(edited)
    17 days ago
    stenny833(edited)
    17 days ago

    AREXP-339

  • jakel_07
    17 days ago
    jakel_07
    17 days ago

    Damn, the bug's atleast a month old by now, same thing with NSV optic recoil

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State

Awaiting internal testing
Issue key
ARGF-559
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
jakel_07
Created
Sep 2, 2026
Views
145