Currently the character loads into the world before all the base entities are placed down, this means you can move around and then get stuck inside them when they spawn, it would be better to have a longer "loading screen" when hitting spawn so that way you don't get objects popping in.
Another annoying aspect is the sound of all the objects being built at once when they are already built and you're just spawning into a base that hasn't loaded in yet, its unnecessary use of resources.