Supply containers remain permanently in the world even after their supplies are fully depleted (to prevent physics issues or players hiding inside empty spaces). However, there is currently no visual difference between a fully stocked container and a completely empty one.
Players have to physically approach and interact with every container to check if supplies are available, which creates unnecessary friction and wasted time—especially since another teammate might have already emptied it.
Rationale / Why it's needed:
Clear Visual Feedback: Saves time for logistics personnel and infantry during intense gameplay by allowing them to quickly assess supply availability at a glance.
Better Usability: Eliminates the frustration of running up to containers only to find out they were cleared out earlier by someone else.
Suggested Implementation / Details: Add a subtle visual state change or world UI indicator when a container is depleted:
Option A (Physical Model/Texture State): Change the physical appearance of depleted containers (e.g., open lids/doors, empty interior texture, or a changed color/marker tag on the box).
Option B (3D UI Icon / World Marker): Display a small empty icon or gray out the container symbol in 3D space / map view when looking at it from a close distance.