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UI / Visual QoL Suggestion: Visual indicators for supply containers to reflect empty/full status

Conflict
2

State

User feedback
Issue key
ARGF-405
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 18, 2026
Views
65
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
no
Description

Supply containers remain permanently in the world even after their supplies are fully depleted (to prevent physics issues or players hiding inside empty spaces). However, there is currently no visual difference between a fully stocked container and a completely empty one.

Players have to physically approach and interact with every container to check if supplies are available, which creates unnecessary friction and wasted time—especially since another teammate might have already emptied it.

Rationale / Why it's needed:

  • Clear Visual Feedback: Saves time for logistics personnel and infantry during intense gameplay by allowing them to quickly assess supply availability at a glance.

  • Better Usability: Eliminates the frustration of running up to containers only to find out they were cleared out earlier by someone else.

Suggested Implementation / Details: Add a subtle visual state change or world UI indicator when a container is depleted:

  • Option A (Physical Model/Texture State): Change the physical appearance of depleted containers (e.g., open lids/doors, empty interior texture, or a changed color/marker tag on the box).

  • Option B (3D UI Icon / World Marker): Display a small empty icon or gray out the container symbol in 3D space / map view when looking at it from a close distance.

Reactions

Activity

    about 2 months ago
  • medoed
    created issueabout 2 months ago
  • eltav0o
    about 2 months ago
    eltav0o
    about 2 months ago

    I totally agree; I was actually just about to make a post about this very detail. It would be a great idea to add some kind of visual cue to indicate whether or not supply containers actually hold any material. Often, you check the map and see that a port has supplies, but when you arrive, there are multiple containers and you have no way of knowing which ones are full and which are empty.

  • l909
    changed state to
    FEEDBACK
    about 2 months ago
  • about 2 months ago
  • l909
    changed state to
    USER FEEDBACK
    about 2 months ago

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State

User feedback
Issue key
ARGF-405
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 18, 2026
Views
65