Since the recent update, the ragdoll physics behavior upon character death or incapacitation has visibly degraded. The movements during falling and hitting the ground feel unnatural, floaty, or overly rigid compared to previous behavior, reducing overall visual realism during firefights.
Steps to Reproduce:
Eliminate or incapacitate any character (player or AI).
Observe the ragdoll transition and physics reaction as the body falls to the ground.
Notice the unnatural physical movements/reactions during the fall.
Expected Result: Ragdoll physics should feel grounded and heavy, presenting natural weight distribution and realistic joint movement upon impact.
Actual Result: The ragdoll animation appears visibly unnatural and immersion-breaking.
Additional Information: Please refer to the attached video for a clear demonstration of the unnatural ragdoll behavior.
Attachment
Ragdoll.mp4
45 MB
Ragdoll_2.mp4
7.2 MB
Ragdoll_3.mp4
11 MB
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