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  • Ragdoll Physics Improvement: Unnatural and unrealistic falling/death behavior in recent update
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Ragdoll Physics Improvement: Unnatural and unrealistic falling/death behavior in recent update

General

Character

Issue Key

ARGF-386

State

Awaiting internal testing

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 18, 2026

Views

6

Attachments

Ragdoll.mp4

Ragdoll_2.mp4

Ragdoll_3.mp4

Platform

PC

Game Version

1.8.0.10

Mission

 

Is it modded?

Description

Since the recent update, the ragdoll physics behavior upon character death or incapacitation has visibly degraded. The movements during falling and hitting the ground feel unnatural, floaty, or overly rigid compared to previous behavior, reducing overall visual realism during firefights.


Steps to Reproduce:

  1. Eliminate or incapacitate any character (player or AI).

  2. Observe the ragdoll transition and physics reaction as the body falls to the ground.

  3. Notice the unnatural physical movements/reactions during the fall.


Expected Result: Ragdoll physics should feel grounded and heavy, presenting natural weight distribution and realistic joint movement upon impact.


Actual Result: The ragdoll animation appears visibly unnatural and immersion-breaking.


Additional Information: Please refer to the attached video for a clear demonstration of the unnatural ragdoll behavior.

Attachment

Ragdoll.mp4

45 MB

Ragdoll_2.mp4

7.2 MB

Ragdoll_3.mp4

11 MB

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Issue Key

ARGF-386

State

Awaiting internal testing

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

medoed

Created

Aug 18, 2026

Views

6

Attachments

Ragdoll.mp4

Ragdoll_2.mp4

Ragdoll_3.mp4