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  • v1.7.0.41 [Broken] Spawn-points in Persistence map are inactive on reload AND manual activation creates duplicate!
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v1.7.0.41 [Broken] Spawn-points in Persistence map are inactive on reload AND manual activation creates duplicate!

Game Master

Multiplayer

Conflict

Issue Key

ARGF-28

State

Awaiting internal testing

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

for_reason

Created

May 29, 2026

Views

81

Attachments

persistence_spawns_broken_since_december2025.png

Platform

PC

Game Version

1.7.0.41

Mission

 

Is it modded?

Description

v1.7.0.41 Changelog states:
"Fixed: GM-placed spawn points, faction affiliation, supply usage, and enabled state were not saved"

Issues:
1. The GM placeable spawn points are NOT auto-activating after a the persistence map file is loaded on a server. A GameMaster still has to right-click on the pre-placed (prior to loading/reloading) spawn point and select "snap to ground", or simply move its position by any amount, in order for it to work.
2. Once a GameMaster snaps-to-ground or repositions the spawn point (to activate it), the spawn point then gets duplicated with one being broken and the other being activated.

Please do not make players wait another six months to receive a fix because this has been broken since December 2025 when v1.6 released.

Attachment

persistence_spawns_broken_since_december2025.png

366 KB

Activity

    3 months ago

  • for_reason
    created issue3 months ago
  • 3 months ago

  • for_reason
    changed title to[Broken] GM-placed spawn-points in Persistence map are inactive on reload AND manual activation creates duplicate!3 months ago
  • for_reason
    changed title tov1.7.0.41 [Broken] Spawn-points in Persistence map are inactive on reload AND manual activation creates duplicate!3 months ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    3 months ago
  • 3 months ago

  • for_reasoncommented
    3 months ago

    @l909 v1.7.0.49 no longer creating duplicates but spawns are still not active upon map load... the game is not respecting the toggle status of enabled true or false when it should be

  • about 1 month ago

  • for_reasoncommented(edited)
    about 1 month ago

    # Spawn points being spawnable after map save loading... has been broken for 8 months now.

    ## Please release a hotfix with this resolved!


    ### Additional details

    • After a save game loads and a GM has to manually activate spawn points (because their state doesn't save/is broken, and by moving them or using "snap to terrain" they activate), then the GM can right-click to "edit", & manually "disable" the spawn point.

    • However, once manually disabled, the spawn point still appears active/normal, and players even get a countdown to spawn... BUT once the countdown timer reaches zero... it only THEN says "disabled," which means every user has to wait tens of seconds. That's one hundred twenty-eight players waiting tens of seconds several times in a match and thousands of users throughout a day in a high-population server like ours.

    • Instead, the spawn point should be either greyed out (bad, would still confuse players) OR ideally it should be invisible & unlisted again (similar to how it is currently) after a saved map is loaded (in its presently broken state) although invisible/non-selectable should be an actual state linked to a "disabled" status.

    disabled-spawns-should-not-be-selectable-or-colored-normally-01-countdown.jpg


    disabled-spawns-should-not-be-selectable-or-colored-normally-02-unavailable.jpg

    • Spawns that have a "disabled" state should be non-selectable by players and invisible on the map.


    disabled-spawns-should-not-be-selectable-or-colored-normally-03-gm-screen.jpg

  • about 1 month ago

  • for_reasoncommented
    about 1 month ago

    @l909 Still broken as of 1.7.0.54 and has been broken since v1.6 -- please release a hotfix for this!!!

  • 13 days ago

  • for_reasoncommented
    13 days ago

    Still broken as of today's v1.8 release...

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Issue Key

ARGF-28

State

Awaiting internal testing

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

for_reason

Created

May 29, 2026

Views

81

Attachments

persistence_spawns_broken_since_december2025.png