As title. Now we have wind properly affecting ballistics, I can see no reason why reforger does not replicate the real life maximum range of mortars. It does feel odd to me that we are kind of arbitrarily picking and choosing which things to replicate and which things to gamify. Surely the performance of equipment should be true to life in a milsim game?
To prevent ai abuse you could easily make ai mortar accuracy drop off harshly after the current max distance.