This very popular mission frequently encounters bugs and glitches. Like the ones below, for example. And it takes months for them to be fixed.
Fixed: Base capture speeding up depending on the number of people capturing was broken
Changed: Reduced overall mortar shell cost, and made 82mm (2b14) shells cheaper than 81mm (M252) shells to better reflect their lower capabilities
Changed: Adjusted the position of sandbags next to CP_PowerPlant base main tent in HQC_Eden, to ensure that elements of the tent's barricade aren't clipping into them, and it's easier to walk around the barricade
Fixed: Supply cache composition was clipping with terrain on Île-aux-Saules, Everon
Fixed: Misplaced dragon tooth in Military Base Chotain
Fixed: Arland, Everon, and Kolguyev statically placed antennas should not have enabled radio components or service
Fixed: FIA HE mortar shell had wrong price
Fixed: Adjusted the position of a dragon's tooth in Military Mase Levie so it's not inside the wall
Fixed: Tents around FIA's living quarters were partially in the ground
Fixed: Adjusted transforms of other objects like planks, supply storage, bunkers (and others) around Calvary Hill so they better fit the terrain
Perhaps you could separate this mission into a separate mod and update it more frequently than the main game?