• Tracker

    Spaces
    Browse
    Statistics
  • /
  • /Game Feedback
  • /ARGF-234
Back
6

Setting helicopter alight by less than 15 shots on random parts of the airframe is not very milsim

VehiclesWeapons
6

State

User feedback
Issue key
ARGF-234
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
stenny833
Created
Jul 28, 2026
Views
177
Platform
PC
Game Version
1.7.0.54
Mission
—
Is it modded?
no
Description

As video and title. Shouldn't fires come from engine and fuel tank damage? I understand this is probably done on purpose to make helicopters easier to shoot down, but it really should not be like this in a MILSIM game. Why go through all the effort of making in depth ballistic, armour penetration and armour systems if you're just going to make it so helicopters are aflame in 12-14 shots to non essential parts of the frame? Is it to compensate for network desync? I don't get it.
Firing standard 14.5x114mm 4:1 B-32:BZT belt

Attachment1 file · visible to everyone

Arma_Reforger_Tools_2026_07_28_1_24_43_AM.mp4

12 MB

Reactions

Activity

    3 months ago
  • stenny833
    created issue3 months ago
  • stenny833
    changed3 months ago
  • l909
    changed state to
    FEEDBACK
    3 months ago
  • about 2 months ago
  • l909
    changed state to
    USER FEEDBACK
    about 2 months ago

You are not signed in. Please sign in to see more details and to reply.

State

User feedback
Issue key
ARGF-234
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
stenny833
Created
Jul 28, 2026
Views
177