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2

Target entity doesn't get checked with new rules when changing the placeable item

General
2

State

Assigned
Issue key
ARGF-218
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
kexanone
Created
Jul 24, 2026
Views
148
Platform
PC
Game Version
1.7.0.54
Mission
—
Is it modded?
no
Description

Background:

E-tool has a placement mode that can be used for placing items like sandbags. The target entity one tries to place on top gets validated in SCR_ItemPlacementComponent::ValidateEntity. The validation is cached, i.e. ValidateEntity only gets executed when the target entity changes (see SCR_ItemPlacementComponent::ValidatePlacement). Items can have specific rules to control what kind of target entities are allowed, e.g. SCR_PlaceableItemComponentClass::m_aIgnoredComponents.


Issue:

When switching between placeable items while in E-tool's placement mode (default PC keybind C; executes SCR_CampaignBuildingGadgetToolComponent::CycleItems), ValidateEntity does not get executed because of the caching, and hence the rules of the new item do not get applied until the target entity changes.


Related:

https://github.com/acemod/ACE-Anvil/pull/498

Reactions

Activity

    3 months ago
  • kexanone
    created issue3 months ago
  • kexanone
    changed3 months ago
  • kexanone
    changed3 months ago
  • 3 months ago
  • l909
    changed state to
    ASSIGNED
    3 months ago

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State

Assigned
Issue key
ARGF-218
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
kexanone
Created
Jul 24, 2026
Views
148