It looks somewhat intentional if you ask me, since it's not indended to disarm the charges, just disconnect them from the blasting machine (the fuzes are still on the charges).
My suggestion here would be to add an interact option to (re)connect armed charges (back) to your blasting machine. The initial interaction when arming is "arm and connect...", so once it's armed, instead of only being able to disarm and arm again, it would be better to just be able to connect it when the fuze is in it.