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1

Surface dependent rolling drag for vehicles

Vehicles
1

State

User feedback
Issue key
AREXP-436
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
steffenbk
Created
Sep 18, 2026
Views
35
Experimental Version
1.9.5
Mission
โ€”
Is it modded?
no
Description

@leopard20_dev

Summary

Currently vehicles experience no difference in drag/rolling resistance between surface types. A vehicle free rolling on asphalt and one free-rolling on grass behave the same, which removes any real incentive to use roads offroad driving is nearly as fast as on-road in most vehicles, with no meaningful downside.

Proposal

Add surface-dependent drag so that:

  • Asphalt / roads low rolling drag (fast)

  • Grass / dirt / offroad terrain โ†’ higher rolling drag (slower)

This creates a clear pros/cons tradeoff for diverting from roads

Synergy with the tire system

This pairs well with the newer tire system:

  • A vehicle like the S105 shoud be noticeably worse offroad.

  • Offroad-oriented vehicles (e.g. the Willys) would have a clear advantage off-road with offroad tires.

  • Offroad tires would trade that advantage for more friction (and therefore reduced speed) on smooth surfaces like asphalt.

Video showcase from a mod i made, but values was set very high just to illustrate the terrain slowing down the vhiecle

Attachment1 file ยท visible to everyone

2026_07_24_08_59_14_1.mp4

10 MB

Reactions

Activity

    23 days ago
  • steffenbk
    created issue23 days ago
  • steffenbk
    changed23 days ago
  • steffenbk
    changed23 days ago
  • steffenbk
    changed23 days ago
  • l909
    changed state to
    USER FEEDBACK
    23 days ago

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State

User feedback
Issue key
AREXP-436
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
steffenbk
Created
Sep 18, 2026
Views
35