As the title says, allDeadMen command returns not only men, but also animals (and maybe something else?).
Launch a mission, kill a rabbit and (or) a snake, exec allDeadMen apply { typeOf _x } in the debug console, and ["Rabbit_F", "Snake_random_F"] will be returned.
Operating System
Windows
Windows
os = "Windows"
Windows Version
Windows 11
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