When using attachTo and setObjectScale the attached Object is changing its size for 1-2 seconds to scale 1 whenever the objectholder is moving.
this is part of a function, called on a dedicated server, serverside only:
_camoObj = createVehicle [_type, [0, 0, 0], [], 0, "CAN_COLLIDE"];
_camoObj attachTo [_veh, _pos];
_camoObj setVectorDirAndUp _vecDirAndUp;
_camoObj setObjectScale _scale;
//how to prevent flickering scale? --> [_camoObj, _scale] remoteExec ["setObjectScale", 0, true]; --> sync error? bi wiki says local argument, gobal effect
flickering size effect can be reproduced on dedicated server only.