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MAJOR LAG SPIKES AND FRAME DROPS ON PC, PLAYSTATION AND XBOX IN MULTIPLE COMUNITY SERVERS.

General

UI

Character

Vehicles

Weapons

Multiplayer

Conflict

Issue Key

ARGF-501

State

Assigned

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

brotatochip1121

Created

Aug 26, 2026

Views

23

Attachments

No attachments

Platform

PC

Game Version

1.8.0.10

Mission

 

Is it modded?

Section
isItModded = "yes"

List mods

Note this issues occurs on different servers and consoles so as to listing the full mod list it would be impractical and redundant.

Description

Issue:

There has been more and more noticeable performance issues on PC PLAYSTION AND XBOX in multiple community servers and is prevalent in every new match and seems to affect multiple people. The issue becomes more noticeable as the match progresses and in different locations around the maps, each varying in severity.

When it occues:

Some things that increase severity are, Using heavy artillery like anti air, when approaching bases that are highly populated with players and buildable objects and gets worse if flying, Sometimes when a player near you opens their map, And especially worse when more people are in the server.

Possible reasons:

I've found that it is pretty consistent with location and distance to objects leading me to believe this is LOD and/or distance calling related, possibly graphics related. I've tested the render distance, and it doesn't seem to be related to how far you can see certain things but when near a large number of object the problem increases. When flying helicopters, for example, it is extremely high up with a far render distance, the issue does not occur and FPS is affected by different reasons. But when flying with multiple people, as you approach a congested point, the FPS drops significantly and sometimes rubber banding occurs. And I found that even with a match that has gone on for a long time, if there are very few people in the lobby, the lagging almost never occurs. It is unknown whether it's population based or if it is visual particle based like explosions, tracers, smoke. As noticing that performance loss does not occur when in a lobby of very little people leads me to believe it is not buildable objects related but possibly another reason.

Who it affects:

These issues as well occur on multiple different types of hardware, low end and high end, as noticed when with a group, it all affects them the same. And is obviously significantly worse with lower-end systems as for the people with better hardware The drops still occur at the same time, but are less significant, so are less noticeable. But those with lower-end PCs and consoles seem to be affected most. And even with very high-end PCs, most people don't get more than 60 frames In certain servers. I've tested this in multiple different servers, from modded to unmodded. Modded seems to be worse, but all seem to be affected. Though I am limited on my testing and observations, so I do not know if this is will all Servers, but multiple have been tested and the problem persists throughout High-end PCs, servers, Xbox, PC, PlayStation, location, congested point, player count, maps, bases, lower-end PCs, and community servers, so I know it is not isolated to my system.


Thank you for your time, as these fixes benefit everyone.


Additional information can be provided, but is mostly limited to observations.

Activity

    about 17 hours ago

  • brotatochip1121
    created issueabout 17 hours ago
  • l909
    changed state to
    ASSIGNED
    about 17 hours ago

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Issue Key

ARGF-501

State

Assigned

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

brotatochip1121

Created

Aug 26, 2026

Views

23

Attachments

No attachments