1
Issue Key
State
Access
Public
Group
Project
Creator
Created
Aug 11, 2026
Views
7Platform
Game Version
Mission
Is it modded?
List mods
13:17:02.872 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
2-7BallisticComputer
2-7btr-90fix
2-7GuidanceSystem
2-7Self-PropelledHowitzers
2-7SuppressorOverheating
401ksRussianLeafSuits
A78Guardian
ADSSway-ARMA-RYG3Rifles
ADSSway-BARRETTM107A1
ADSSway-CIEUAR-10
ADSSway-Conf-LOW
ADSSway-Core
ADSSway-GROZA
ADSSway-M17PISTOL
ADSSway-M4BLOCKII
ADSSway-Malyuk7.62x39
ADSSway-MG3RIS
ADSSway-PIPDOF-TEST
ADSSway-PKP-B
ADSSway-RHS
ADSSway-VAAUG
ADSSway-WCS
AdvancedZeroingSystem
AimingDeadzone
AK-74M
AKI_Core
AKI_Core_Upgrade
ALethallLAVCollection
ARMA-RYCORE
ARMA-RYG3BATTLERIFLES
ARMA-RYM79GRENADELAUNCHER
ARMA-RYSINGLE-SHOTSHOTGUN
ArmaTerrainCore
ASAPFX2
ASAPsArsenalTEST
ASAPsDrip
ASAPsDroneConfig
ASAPsGhillie
ASAPsMeleeWeapons
ASAPsMeleeWeaponsDEV
ASAPsNightSky
ASAPsPlaceables
ASAPsProximityChat
ASAPsVehicleServerTweaks1
ASAP_EVTOL
ASAP_EVTOL_Armaments
ASAP_GarbageSystem
ASAP_GearConfig
ASAP_Mogadishu
ASH12
Assistantmachinegunner
AT-4
AtmosphericWeatherMod
AttachmentFramework
AttachmentFramework-Core
AUS_CORE
Autotosssingleuselaunchers
AWM-SummerVersion
B59-AR10
B59-BravoCore
B59-Shotguns-BETA
B59-SoundFX
B59Attachments
B59Shotguns-LauncherSlot
BaconLoadoutEditor
BaconSuppressors
BaconZombies
BarrettM107A1
BelleauWood
BerylM762
betterbulletcracksound
BetterWeaponImmersion2.8
Billboard
BM-M18
BMP-1IFV
BMP-3IFV
BMP-3IFVPeriscopeFix
BTGG-Conflict
BUSHWARBakkiePickup1983
Carradio-ProjectSonar
CasualzAdminTools
CatchaRide
CER-GarbageCollector-Dev
CERTII-AMMD
CERTII-EarPlugs-Dev
CERTII-FOV-Lock
CERTII-GamemasterTools-Dev
CERTII-Grenade-Limiter-Dev
CERTII-MajorityCapture
CERTII-MVR
CERTII-PersistentRanks
CERTII-WarfareAnthology-Dev
CERTII-XP-System
Chaos_RBR_Tanks
CHAOS_RBR_UH60
ChungusBoltGuns
ChungusCore
ChungusShotguns
CIEArtillery
CIEATGM
CIEBMP-2
CIEDesertTechHTI50.BMG
CIESnipexAlligator14.5x114
CIET72B
CIETrackedCore
CIEUAR-10
CIE_Thermal
COALITIONSquadInterface
CougarMRAP
CountryFlagPatches
Dads_Renegade_To_Private
DirectConnection
DisableArmaVision
DisableGameMasterBudgets
DiscordPlayerList
Dronelimiter
EchoesofHellCombatUniform
ExtendedViewrange
ExtraEasternGrenades
ExtraGrenades
ExtraImpactGrenades
ExtraImprovisedGrenades
ExtraMines
fck_stump
FiercestsAutorun
FiercestsWaypoints
FMTheMechanic
ForceGrassAMPDistantShadows
FORTEX-RussianTacticalGear
FORTEX-RUWeaponCore
FORTEXGearCore
FORTEXORSIST-5000
FORTEXRTW
FortifiedRuins-MapsAMPGM
FrogInOne
FTACORE
FTADontBlockMe
FTAPersistentRanks
FTARotator
FTASerhiivka
FTA_AFK_KICK
FTA_ARSENAL_2.0
FTA_Chat_Volume
FTA_ControlPanel
FTA_Coordination
FTA_EnforcedArmbands
FTA_EVENTS_DEV
FTA_Explosives
FTA_EZDrivn
FTA_Fortifications
FTA_Interface
FTA_MCUBuildingDecay
FTA_Optimisations
FTA_PARACHUTE
FTA_Quickslots
FTA_RADIO
FTA_Roles
FTA_RUHA
FTA_Screams
FTA_VehicleDelay
FTA_Vehicle_Core
FTA_Vehicle_Explosions
FunctionalKnives
G-SeriesG300
GameMasterEnhanced
GameMasterFX
GarbageCollectorPatch
GCSuppression
GM-Tools-Dev
GMTools
GraysAdjustableDoors
GROZA
GRS-ATAKBETA
GRS-DevFramework
GRS-Essentials
GRS-ModularVestsAMPRigs
GRS-Patches
GRSSave-LoadDisable
GsBTR-90
HMMWVDarkPack
HmmwvVariants
HolidayGoodies
ImprovedBloodEffect
ImprovedBloodEffectDeluxe
JointLightTacticalVehicle
KamAZ5350
KeepGunWhenUncon
KittenEye_Core
KittenEye_Tools
KOMRAD-12Shotgun
KTOROSOMAK-AMVPATRIAAPC
kukadrip
LaserRangefinder
LMSuppression
LMSuppressionLite
LunacyAudio
M113APC
M113_FIX
M1224MaxxproMRAP
M17Pistol
M1Abrams
M224A1-Handheld60mmMortar
M249ScopeRails
M2BradleyFightingVehicle
M40-Ouroboros
M4BlockIIandURG-I
M4MAAWS
M777HowitzerArtillery
M777LunacyCompatibility
Mark1ThermobaricGrenade
Marnivka
MarnivkaUHC
MedicalAccessories
MFDFramework
MG3withRISrail
MiddleEastInsurgents
MilitaryCompCore
MinnensingerClothes
MinnensingerHeadWear
MinnesingerCore
MinnesingerCorexRHScompat
MInnesingerGear
MMExplosives
MMRubberBandRangersPack
Mogadishu
Motorbike
MOWAGDURO3P
MRZR
MSBSGrot
Nasty1911
Nasty420M700
Nasty420Vulkan
NastyAEK971
NastyGlock18C
NastyM1014
NastyMCXSpearLT
NastyOSV-96
NastyRPK-16
NastyRSASS
NastySR25V2
Nasty_Barrett_M107A1
Nestrel5700BallisticSolver
NoMotionSicknessCamera
NV-System
NVG-Sights
OGCore
OGVehicleTuning
OG_Karnova
OnlyLaunchers2ndSlot
OrlivkaTWS
Parachute
PaxCompositions
PCSPersistentXP
PKP-B
PlayerMapMarkers
PressGear-Expanded
ProntoHub
ProntosFALs
ProntosFNMinimi
ProntosGlocks
ProntosL143A2
ProntosL403A1
PR_UTILS
RAH-66Comanche
RailEnfusionRedux
RailwayGenerator
RangeFinder
RayzisOptics
RAYZIsOPTICSxRHS
RayziUtils
RBRBober
RBREveronDev
RBRGM
RBRLoading
RBRPersistentRanks
RBRRadio
RBRSerhiivka
RBR_Arsenal
RBR_Hill_Assist
RBR_Mogadishu
RBR_Patches
RBR_StatTracker
RealisticCombatDrones
RealisticCombatDrones-Overhaul
RealisticLights
ReconAMPSniperAssets
RecondosIFAK
RecondosIFAK-ACECompat
RGM-40_GL-06
RHS-ContentPack01
RHS-ContentPack02
RHS-StatusQuo
RHSM-PactReskinBySiL
RHSWeaponExtensions
RideReady
RISLaserAttachments
RMS-KA-27
RPGstoragematters
RTGArmbands
RTGExtended-deprecated
RTGLaunches
Ruha
RUINSmodels
SA58
SagesPVS-7
SAS_Faction_Select
SAS_LOG_LIBS
Scoreboard
Scoreboard_V2
ServerAdminTools
SH-CORE
SH-EO
SH-IdentityEditor
SH-Trenches
SH-UHC-HUD
SH2025UKRAINEARSENAL
SHEnhancedCombatEffects
SHFRAMEWORK
SHSFly_Drive-by-Dev
Shtufff60rndAR15andAKMag
SHYunakivka
SHYunakivka
SH_Clothing_Misc
SH_Garbage_Cleaner
SikorskyH60Project
SimpleSpawnProtection
SinsinOperatorBeards
SkyboxLimiter
Snowzin_Trenches_Pack
SpaceCore
SpearheadFactionSelect
SpectralTracers-Unified
SRSoundMod
SRXLunacyAudio
SSIM4A1CQBConfigurations
Storagematter
STRYKER
StunGrenade
SwagMagStandalone
T-72MainBattleTank
T0X1CFirearms
TacticalAnimationOverhaulTEST
TacticalFlava-2B9Vasilek
TacticalFlava-Core
TacticalFlava-HMMWV
TacticalFlava-M-ATV
TacticalFlava-TIGR
TALOS
Temps_BTR82A
texturefix1
TFOExpandedRPGs
TraceVehCore
TRexPickupTruckHAZARD
TroopFitArsenal
Tunguska2s6
TWS-Arsenal
TWS-Arsenal-WIP
TWSHideInactivePoints
TWSLoadingScreen
TWSLoadingScreenv1
TWSUHCORLIVKAWA
UH-60
UHCFOV
UkraineTrenches
UlupsAssets
UnnGhillie
VernhydeArmsAUG
VoiceVolumeSlider
VulkanM-Malyuk7.62x39
Warfare-Colormod-
WCS_AFKKick
WCS_AH-1S
WCS_AH-64D
WCS_AH-64D_Upgrade
WCS_AH-6M
WCS_AH-6M_Upgrade
WCS_Armaments
WCS_Armbands
WCS_Arsenal
WCS_Attachments
WCS_BelleauWood
WCS_Clothing
WCS_Clothing_Assets
WCS_Commands
WCS_Core
WCS_Earplugs
WCS_Everon
WCS_FlipPush
WCS_Helicopters
WCS_HoldBreath
WCS_Interface
WCS_JLTV_Upgrade
WCS_KA-52
WCS_KA-52_Upgrade
WCS_LoadoutEditor
WCS_Mi-24V
WCS_Mi-24V_Upgrade
WCS_Motorbikes
WCS_NATO
WCS_RHS_TempFixes
WCS_RHS_Weapons
WCS_RU
WCS_Ruha
WCS_Rules
WCS_Scopes
WCS_Serhiivka
WCS_Settings
WCS_Sounds
WCS_SpawnProtection
WCS_Squads
WCS_Suppression
WCS_TempFixes
WCS_VehicleLock
WCS_Vehicles
WCS_VON
WCS_Weapons
WCS_Weapon_Scripts
WCS_ZU-23-2
WhereAmI
Wirecutters2
WolfsBuildingPack
WOOKIE_GHILLIE_CHAOS
x26ptaser
YobananaboYBallisticKnife
YoBananaboYstoUS
YobananaboYWeaponPack
YunaGM
Zagoria89BMD1AMP2
Zagoria89BMP2
Zagoria89Leopard1
Zagoria89Leopard2A4
Zagoria89MTLB
Zagoria89T55
Zagoria89T80U
Zagoria89Vehicles
ZagoriaBMP-2FIX
Description
When attempting to join a server that turns out to be full (after sitting in the join queue), the game does not display the "Server Full" dialog. Instead the scripting VM throws a NULL-pointer exception during the dialog's initialization, freezing on the connecting/loading screen and then crashing to desktop. The crash originates in base-game UI code, not in any mod. In SCR_ServerFullDialog.UpdateDetailIcons(), the widget reference m_wDetailIcon_CrossPlatform is null and is used without a null check. It is reached via SCR_ServerFullDialog.Init() from JoinProcess_OnJoinFail().
Stack trace:
Reason: NULL pointer to instance. Variable 'm_wDetailIcon_CrossPlatform'
Class: 'SCR_ServerFullDialog'
Function: 'UpdateDetailIcons'
scripts/Game/UI/Menu/ServerBrowser/ServerDetails/SCR_ServerFullDialog.c:173
UpdateDetailIcons
scripts/Game/UI/Menu/ServerBrowser/ServerDetails/SCR_ServerFullDialog.c:339 Init
scripts/Game/UI/Menu/ServerBrowserMenuUI.c:2570
JoinProcess_OnJoinFail
Steps to reproduce:
1. Open the in-game Server Browser.
2. Select a server that is at maximum capacity (or has a join queue).
3. Attempt to join; wait through the queue until the join is processed.
4. When the join resolves with the server still full, the game reaches the SERVER_FULL join-fail path.
Expected result: A "Server is Full" dialog is shown and the player returns to the server browser.
Actual result: The game freezes on the connecting/loading screen (dark green background with the Arma Reforger logo) and then crashes to desktop. No "Server Full" message is ever displayed, because the dialog crashes during its own construction.
Reproducibility: Reproduced twice in a row on the same full server. Deterministic on the full-server join-fail path.
Suggested fix: Add a null check for m_wDetailIcon_CrossPlatform in SCR_ServerFullDialog.UpdateDetailIcons(), and/or verify the widget is bound in the SCR_ServerFullDialog layout so it resolves during Init().
Additional information: i used claude to generate a description since i do not trust myself to provide usable information :))
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Issue Key
State
Access
Public
Group
Project
Creator
Created
Aug 11, 2026
Views
7