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SCR_CharacterDamageManagerComponent inheritance broken (still)

Character

Issue Key

AREXP-2

State

In review

Access

Public

Group

Arma Reforger

Project

Experimental Feedback

Creator

tcp

Created

Apr 2, 2026

Views

70

Attachments

No attachments

Experimental Version

1.7.0.13

Mission

 

Is it modded?

Section
isModded = "yes"

List mods

No mods, empty project with one prefab override used to make it viewable / editable.

Description

There is a simple mistake, broken inheritance of a component, that is still present in 1.7. Please refer to detailed ticket here: https://feedback.bistudio.com/T197409
It would be easy to fix and prevent possible performance issues / bugs. Side effects unknown. Possible hit reg. problems. SCR_CharacterDamageManagerComponent on any prefab shows an unusual inheritance problem where the depth from the original component (or really the component template) is clearly wrong or stuck at a count of 1.

Activity

    5 months ago

  • tcp
    created issue5 months ago
  • ov
    changed state to
    IN REVIEW
    5 months ago

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Issue Key

AREXP-2

State

In review

Access

Public

Group

Arma Reforger

Project

Experimental Feedback

Creator

tcp

Created

Apr 2, 2026

Views

70

Attachments

No attachments