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jamie
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    8 days ago

  • jamiecommented on [AREXP-14]
    8 days ago

    Yes please. The strafe slowdown and inertia changes are excellent! But we still need character inertia from mouse input. Likely non-trivial to add, but something like DayZ's character inertia from strictly mouse input would be nice. This was introduced with the 0.63 Enfusion player controller.

  • jamiecommented on [AREXP-17](edited)
    8 days ago

    Yeah, I noticed the occulsion culling is rather too aggressive. Many objects are missing, or the terrain plane can sometimes be missing. Here is me looking towards Perelle Bay from Beacon Ridge near top left of "098 036". I'm using maxed-out settings (except for SSR) and FSR upscaling.