- dayz_of_our_liveson [DZG-926]
Adding my DayZ 1.29 use case and retail checks:
I need a stationary monitor in a vehicle to show live video from a separate in-world camera while retaining my normal first-person/world view. The spectator-camera workaround replaces my view with a full-screen feed, so it doesn’t put video on the physical monitor.
On DayZ 1.29.163709 (Scripts Rev. 125372), the widget declarations exist, but
2_gamelib/entities/rendertarget.cis guarded by#ifdef GAME_TEMPLATE; retail diagnostics reportedGAME_TEMPLATE=0,ENF_DONE=0, andCOMPONENT_SYSTEM=0. I haven’t found a supported mod-side binding that outputs camera video to a model surface; the paths we checked produced black or empty output.Could you confirm whether a supported camera-to-surface API sequence exists for retail mods, or whether an engine-side change is required? This seems related to DZG-658. Resolution/LOD controls and a client-configurable PiP quality setting would also be useful.