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1

FOG & HAZE in Caves & Underground .. Under the map/terrain.

Bug
1

State

Open
Issue key
EBT-6
Access
Public
Space
Enfusion
Project
Blender Tools
Creator
gregoldgit
Created
Sep 12, 2026
Views
28
Version of Workbench
1.8.0.13
Description

Sorry but maybe this BUG report is in the wrong section.

The issue which started a few weeks ago is ...

  1. Caves I had created by creating a trench and using Granite Rocks prefabs to make a roof, were pitch black inside now they are lighter with a "milky" fog effect.

  2. This also occurs under the terrain where I have used the 'holes' tool in the Terrain Tool to gain player access.

If you disable FogHaze_Default_1 by ticking the 'Disabled' tick box in its 'Object Properties' the problem disappears.

I checked Eden Everon and it has the same problem so it is not an issue with my terrain.

Reactions

Activity

    7 days ago
  • gregoldgit
    created issue7 days ago

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State

Open
Issue key
EBT-6
Access
Public
Space
Enfusion
Project
Blender Tools
Creator
gregoldgit
Created
Sep 12, 2026
Views
28