See attached video: Using a SCR17 rifle, I shoot a player in the head at around 100 - 150 meters and confirm the hit with blood splatter. The player is wearing a green ballistic helmet that appears through the scope to be in Worn or Pristine condition. However, after he gets hit and does not die or become unconscious from that particular shot, it appears on the video as if the helmet did not take any damage, because it still looks Worn or Pristine. Let me know if I'm missing something here, but to me it looks like a visual bug or maybe it failed to render through the scope