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1

Buildings and Trees Switch to Low LOD at 165m+ Until Zoomed In

BugVisualModel / Texture Map / Terrain
1

State

No action taken
Issue key
DZG-806
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
geekbob45
Created
Sep 17, 2026
Views
50
Platform
PC Steam
What happened?

Starting suddenly today, buildings and trees began switching to very low-detail geometry/LOD at unusually short distances. This was not happening earlier the same day and the game previously rendered normally.

The issue is extremely noticeable at approximately 165 metres. Buildings beyond this distance use a much lower-quality model even with Object Detail and Object Visibility set to Extreme.

Holding the middle mouse button to zoom immediately causes the same building to switch to the correct high-detail model without moving any closer. This also happens to trees. Even buildings more than 500 metres away can immediately switch to a much higher-detail LOD when zoomed.

This does not appear to be normal distance-based LOD behaviour because:

  • The issue began suddenly after previously working normally.

  • The transition happens at approximately the same short distance.

  • MMB zoom instantly restores the correct high-detail geometry.

  • Object Detail / Object Visibility on Extreme do not fix it.

  • Manually increasing sceneComplexity above the Extreme preset did not change the LOD cutoff.

I have already doneextensive troubleshooting with no change:

  • Deleted and regenerated the Documents\DayZ configuration.

  • Verified DayZ files through Steam.

  • Completely uninstalled DayZ and removed all Workshop mods.

  • Deleted leftover DayZ files and performed a fresh vanilla installation.

  • Tested without mods.

  • Reset Steam userdata / disabled Steam Cloud.

  • Clean-installed the NVIDIA graphics driver and reset NVIDIA profiles.

  • Tested High and Extreme Object Detail / Object Visibility.

  • Tested both first-person and third-person.

  • Tested different view-distance values.

The issue remains exactly the same after all of the above.

System:
Ryzen 7 7700X
NVIDIA GeForce RTX 4070 12 GB
32 GB RAM
2560×1440
Windows 11
NVIDIA Game Ready Driver 616.92
DayZ 1.29.163709

Any potential fix would be appreciated.

(Also, I tested this both in a server and in vanilla. Same thing,)

Reproduction steps

Unsure. All I did was fiddle with the in game settings. It should have went back to normal after putting it back to extreme.

Exact build version (optional)
DayZ 1.29.163709
Where did it happen?
Community
Is it modded?
No
Expected result

Unsure.

Reactions

Activity

    26 days ago
  • geekbob45
    created issue26 days ago
  • l909
    changed state to
    ASSIGNED
    25 days ago
  • l909
    Moderator
    25 days ago
    l909
    Moderator
    25 days ago

    Hello.
    According to the dev team this works as implemented and there is nothing you or us can do.

  • l909
    changed state to
    NO ACTION TAKEN
    25 days ago
  • geekbob45(edited)
    25 days ago
    geekbob45(edited)
    25 days ago

    I understand that dayz is known for having these pop ins to an extent. But im saying; on extreme settings, it is acting as if it's set to medium or low. As soon as I hit the 164 m mark, it goes to high detail. Previously that day, it acted as intended. But now it seems to be hard capped. 165m EXACTLY is the limit where the textures downgrade past that. It is not working as it should in that way, as earlier I could look across zelenogorsk and see an open door, now 165m+ away I can't even see through windows. It is like the game is hard locking it to low settings, yet when I changed the .cfg, no results.

  • geekbob45
    25 days ago
    geekbob45
    25 days ago
  • 10 days ago
  • geekbob45(edited)
    10 days ago
    geekbob45(edited)
    10 days ago

    Hey, so after switching to a new monitor, it has gotten substantially worse. trees look blocky as close as 50m away. houses as close as 100m. again, this is NOT normal behaviour. The game is currently unplayable, and I have exhausted all possible options and fixes I can think of.

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State

No action taken
Issue key
DZG-806
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
geekbob45
Created
Sep 17, 2026
Views
50