I don’t know if the devs will ever see this, but I just need to vent about how I’d actually like to see convoys handled.
First off, the spawn rate should be 50/50. This means bringing back the old convoy type (let’s call it the "Russian" one since it had BMPs) without removing the new "NATO" one. Also, for better variety, the Humvee in the Russian convoy could be replaced with a different armored vehicle — for instance, a "Tigr."
Secondly, if the devs implement separate spawns, they should split the loot pools as well. Here’s what I mean: it would be awesome if the new NATO convoys spawned weapons like the LAR, DMR, AUR, and similar gear, while the Russian ones spawned the AK lineup, AKM, and their respective counterparts.
Thirdly, regarding the camouflage of the new convoys. The desert camo on both the infected and the vehicles completely breaks immersion on Chernarus and Livonia. It’s obvious it was made for the new desert map, but it still looks out of place on the old maps.
To sum it all up, I believe having two distinct convoy types would fit perfectly into the game and its lore, considering Chernarus borders Russia. Adding separate loot spawns would bring more RNG and excitement to the gameplay. However, keeping the desert camo on green maps is just lazy work that needs to be fixed regardless.