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Rain stops at an invisible wall when viewed from indoors

General

Bug

Improvement

Visual

Graphics

Issue Key

DZG-443

State

Awaiting internal testing

Access

Public

Group

DayZ

Project

Stable Feedback

Creator

stoned

Created

Aug 23, 2026

Views

31

Attachments

w.jpg

22.jpg

hh.jpg

Platform

PC Steam

What happened?

Rain particle volume has a hard visible boundary when viewed from inside a building.

Consistent with the boundary of the camera-attached rain emitter volume, or of the under-cover rain suppression region, being cut hard rather than faded. Visibility depends almost entirely on background contrast — it's invisible against trees or town background and obvious against overcast sky and open water.

It was first noticed in a custom building with large, intact glass panels. That is likely why the issue is rarely seen: almost all vanilla windows are broken or empty, so players seldom get a clean, uninterrupted view of distant rain from indoors. The same artifact is present in vanilla buildings — it is just harder to spot through smaller openings against cluttered backgrounds.


A straight-edged region with noticeably reduced or absent rain is visible in the middle distance. The edges are hard, not faded.


Diagnostic observations

  • The boundary is camera-locked — it tracks with the player when strafing rather than staying fixed to the window or the world.

  • Its apparent height changes with distance from the window.

  • Its edges are aligned with the rain's fall direction, so they appear diagonal in wind.

  • It is not visible when standing outdoors in the open, only from inside looking out.

  • Reproduced in an unmodded building and modded building.

Reproduction steps

Steps to reproduce

  1. Wait for heavy rain (fully overcast, strong precipitation).

  2. Stand inside any enclosed building with a window facing open terrain — ideally the sea or a distant hillside, so the background is low-contrast.

  3. Look out through the window.

  4. Strafe left and right, then walk toward and away from the window.

Exact build version (optional)

1.29.163709

Where did it happen?

Local / Offline

Is it modded?

Yes

Expected result

Rain appears uniform across the visible scene.

Section
is_modded = "Yes"

Mod list

@1_SToNED_Experimental (own mod, in development)
@AgricultureCore @CannabisPlus
@CF
@Code Lock
@Community-Online-Tools
@Dabs Framework
@DayZ Editor Loader
@DayZ-Expansion-Bundle
@DayZ-Expansion-Licensed
@RaG_Core
@RaG_Hunting_Cabin
@RZ_ItemStatus

Load order / launch params

::Launch parameters (edit end: -config=|-port=|-profiles=|-doLogs|-adminLog|-netLog|-freezeCheck|-filePatching|-BEpath=|-cpuCount=)

start "DayZ Server" /min "DayZServer_x64.exe" -config=%serverConfig% -port=%serverPort% "-profiles=profiles" "-servermod=" "-mod=@CF;@Dabs Framework;@Community-Online-Tools;@DayZ Editor Loader;@Code Lock;@DayZ-Expansion-Licensed;@DayZ-Expansion-Bundle;@AgricultureCore;@CannabisPlus;@1_SToNED_Experimental;@RaG_Core;@RaG_Hunting_Cabin;@RZ_ItemStatus" -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck

Public attachments

w.jpg

149 KB

22.jpg

144 KB

hh.jpg

154 KB

Activity

    4 days ago

  • stoned
    created issue4 days ago
  • stoned
    changed4 days ago
  • 3 days ago

  • l909
    changed state to
    AWAITING INTERNAL TESTING
    3 days ago

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Issue Key

DZG-443

State

Awaiting internal testing

Access

Public

Group

DayZ

Project

Stable Feedback

Creator

stoned

Created

Aug 23, 2026

Views

31

Attachments

w.jpg

22.jpg

hh.jpg