Thanks for raising the issue. We understand why Cronus-type devices feel unfair on consoles and why this topic keeps returning. Unfortunately, these devices operate at a hardware level and are intentionally designed to appear as standard controllers, which makes reliable detection from the game side extremely difficult.
We currently don’t have any system-level API available that would allow DayZ — or most other console titles — to identify or block these devices safely. The alternative would be to rely on custom input-pattern heuristics, but this approach is unreliable and has a high risk of affecting legitimate players, including those using accessibility devices or remote play.
Because of these technical limitations, there is no safe or effective method we can implement on our side at this time.
This topic is currently being heavily discussed, however we don’t have any update from our partners regarding a solution yet. If anything changes, we will review the new options.
We know the situation is frustrating, but it’s a limitation shared across many console games, not just DayZ.