The server crashes when a player uses the suicide emote. The script error is at emotemanager.c:797 in KillPlayer, which calls SetHealth. The server process stops, and on the next start the RPT shows [CE][offlineDB] No Shutdown message present.
Every crash rolls the economy back to the last persistence save. Players lose bases, items and tents built since then. On 2026-11-14 this happened several times, for example at 16:26:25 (minidump available), and many players were affected.
In our logs the crash always follows a suicide emote with a HuntingKnife, usually from players rerolling their spawn. We could not find another cause. The server is a PS4/PS5 community server on Nitrado, DayZ 1.30.164289.70, map Nasdara, with 82 slots.