Reproduction:
Log into 6133 with any character located near Vavilovo water well. Client crashes during or immediately after the 15 second login countdown.
Log in with a character farther out, walk toward Vavilovo. Client crashes on approach.
Log in with a character farther out and walk away from Vavilovo. No crash.
Evidence this is server-side, not client-side:
Three different characters affected (two Steam accounts).
Reproduced on two separate PCs.
Same accounts play normally on other servers, including 1PP officials and other 3PP Asia Pacific servers.
Same characters play normally on 6133 once outside the Vavilovo area.
Persists across a scheduled server restart on Nov 8.
Thousands of hours played, no prior history of this crash. Caches cleared, PC restarted, no change.
Suspected cause:
A corrupted persisted object or item in Vavilovo on 6133 that causes recursive entity processing on the client when it streams in.
Attached:
Launcher troubleshooting bundle containing crash dumps from Nov 8 16:15, Nov 8 17:44, Nov 9 21:33, RPT files from Nov 8 and Nov 9, DxDiag, and Windows event logs.
Request:
Please inspect the persistence for Vavilovo on 6133 and remove the offending object, or advise if this is a 1.30 map issue.