Some loot spawn points in the Land_Store_Street1 building have incorrect vertical positions.
As a result, items spawning at these locations may become impossible to pick up, both through the in-world interaction action when aiming at the item and through the Vicinity section of the inventory.
For example, the issue can be reproduced with LinenVest_Green.
I reproduced the issue in a separate test world using the original loot spawn point coordinates. After adjusting their vertical positions, the affected items became accessible again.
Original Loot Spawn Points
<point pos="2.137043 0.039993 -6.481064" range="1.199951" height="2.000000" />
<point pos="2.253559 0.040009 -9.368476" range="1.199951" height="2.000000" />
<point pos="-1.205788 0.038620 -7.005299" range="1.199951" height="2.000000" />
<point pos="-1.001137 0.055191 2.298758" range="1.199951" height="1.771648" />
Proposed Fix
<point pos="2.137043 0.085000 -6.481064" range="1.199951" height="2.000000" />
<point pos="2.253559 0.093977 -9.368476" range="1.199951" height="2.000000" />
<point pos="-1.205788 0.093977 -7.005299" range="1.199951" height="2.000000" />
<point pos="-1.001137 0.070000 2.298758" range="1.199951" height="1.771648" />
Only the vertical Y coordinates in the pos attribute have been modified. All other parameters remain unchanged.
Verification
After applying the proposed height adjustments, the affected items can be picked up successfully in the test world.
Attachments
Video 1&2 — Demonstrates that LinenVest_Green cannot be picked up using the original coordinates.
Test world — Contains a reproducible setup with the affected loot spawn points.
Video 3 — Demonstrates successful item pickup after applying the corrected coordinates.