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1

AddChild skips objects when their position & orientation are identity

1

State

Assigned
Issue key
DZG-2569
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
inclementdab
Created
Nov 5, 2026
Views
23
Platform
PC Steam
What happened?

Calling Object.AddChild on an object will NOT update the childs position / orientation when the child object is at exactly 0,0,0.

This was tested with Triggers, I did not test it with other objects.

Reproduction steps

Create an object at 0,0,0 - do not update its orientation. Add it as a child to another object. Its position will remain at world 0,0,0.

Exact build version (optional)
—
Where did it happen?
Official
Is it modded?
No
Expected result

Object should be parented to the center of the object and stay on position

Reactions

Activity

    about 11 hours ago
  • inclementdab
    created issueabout 11 hours ago
  • l909
    changed state to
    ASSIGNED
    about 11 hours ago

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State

Assigned
Issue key
DZG-2569
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
inclementdab
Created
Nov 5, 2026
Views
23