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1

Vehicle glass absorbs bullets

VehiclesPhysics / CollisionModel / Texture Modded
1

State

Assigned
Issue key
DZG-236
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
yuki
Created
Aug 5, 2026
Views
119
Platform
PC Steam
What happened?

Hi, we made cars in DayZ and found a strange error. As soon as the Penetration armor material, which is presented in the game, becomes more than 7mm, and this is the conditional glass of the car. Then, after the glass breaks, the bullets begin to disappear into the geometry of the glass itself.
But once you make the glass less than 7mm or lower, everything starts working fine.
I talking specifically about materials called "armor_30mm_plate.bisurf" and others.
And yes, the error can be repeated even on a vanilla cars, I replaced the Penetration materials of the game and got exactly the same result as on the mod cars.

https://youtu.be/Uxev1ji5V7U
https://youtu.be/LZXgyMPfp_8

Judging by the experience of Arma 3, it does not work correctly. Because Arma 3 also has the same logic of materials and 30mm glasses work well. I even took the penetration materials from Arma 3, because the parameters are the same and nothing. The error is still there.

Reproduction steps

Just set the glass penetration material to be larger than 7mm and get the same result.

Exact build version (optional)
1.29
Where did it happen?
Local / Offline
Is it modded?
Yes
Expected result
—
Section
Mod list

is_modded = "Yes"

Load order / launch params
—
Reactions

Activity

    about 2 months ago
  • yuki
    created issueabout 2 months ago
  • l909
    changed state to
    ASSIGNED
    about 2 months ago

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State

Assigned
Issue key
DZG-236
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
yuki
Created
Aug 5, 2026
Views
119