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2

Lockpicked Gates on Nasdara Do Not Persist on Server Restart

BugLinuxServerPersistenceEnvironment
2

State

Open
Issue key
DZG-2198
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
reinraus
Created
Oct 28, 2026
Views
9
Platform
PC Steam
What happened?

Locking with a lockpick some gates that are part of the environment on Nasdara does not persist after server restart. It's true at least for the small double gate and the tall single gate (see attached screenshots). I didn't test other types of gates.


Tested locally (same PC running the server and the client), alone on the server. Running the native Linux server, while the client is running via Steam Proton.

Reproduction steps
  • find a lockpick and one of those gates

  • lock it with the lockpick

  • exit the client

  • restart the server

  • reconnect and see that the gate is now unlocked

Exact build version (optional)
1.30.164200
Where did it happen?
Local / Offline
Is it modded?
No
Expected result

Lockpicked gates should remain locked after server restart.

Public attachments2 files · visible to everyone

gate_double_small.jpg

394 KB

gate_single_tall.jpg

315 KB

Reactions

Activity

    about 2 hours ago
  • reinraus
    created issueabout 2 hours ago
  • filthyredhandcommented(edited)
    about 2 hours ago
    filthyredhandcommented(edited)
    about 2 hours ago

    The issue also occurs on garage doors on Nasdara. Tested on Official (Playstation)

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State

Open
Issue key
DZG-2198
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
reinraus
Created
Oct 28, 2026
Views
9