System/server chat messages are displayed without a dark background, making them difficult to read when the text colour is similar to the scene behind it.
This affects messages such as welcome messages and server restart warnings.
In my server scripts, I use the standard PlayerBase.MessageImportant(), MessageStatus() and MessageFriendly() methods, with calls scheduled through GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater().
The current messages are compact and unobtrusive.
Please add a small, semi-transparent dark background behind each message to improve readability across different environments and lighting conditions.
Related feedback
T169480 — messages.xml messages are barely readable describes a related readability problem and requests colour improvements. This suggestion specifically requests a dark background behind the existing messages.