This is a new report and is not related to the Nasdara map in any way. I have not seen this issue reported yet.
The new locks are displayed incorrectly on vanilla gates. The outer part floats in the air, just like the back part, and is not attached to anything. For example, the modded code lock used to go into the combination lock slot, and because of that it looked correct. But here you decided to add a new slot and a new attachment point. In my opinion, this looks quite absurd. On the new doors on the Nasdara map it looks fine, because the door is built as a single solid structure. However, here you can build just the frame, and the lock will hang in the air.
Judging by how the lock looks in game, it already has different visual states: one when it lies on the ground and another when it is attached to a door, and the game switches between them. The attached state clearly fits only the new door. The old vanilla gate is thinner, so it needs its own attached variant, the same way the new door has one. Adding one more variant for the old gate should be a very simple task.



