HeatStroke.c:7-9:
```c
protected static const int WATER_DRAIN_FROM_FEVER_ST1 = 0.35; //! per tick
protected static const int WATER_DRAIN_FROM_FEVER_ST2 = 0.5; //! per tick
protected static const int WATER_DRAIN_FROM_FEVER_ST3 = 0.75; //! per tick
```
They're declared as int, so all three become 0. waterStat.Add(-WATER_DRAIN_FROM_FEVER_STx * deltaT) in phases 1–3
drains nothing.