<event name="Vehiclebikee">
<nominal>1</nominal>
<min>1</min>
<max>1</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>1</saferadius>
<distanceradius>1</distanceradius>
<cleanupradius>1</cleanupradius>
<flags deletable="1" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Motorbike_01_Blue"/>1
</children>
</event>
i have used this exact event setup on other vehicles like trucks, humvees, and cars. those do despawn once exited the vehicle