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1

Multiple Client Crashes since 1.30 update

1

State

Reviewed
Issue key
DZG-1501
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
codfatherofsoul
Created
Oct 19, 2026
Views
10
Platform
PC Steam
What happened?

Since the update and ONLY since the update I can sometimes play for 5 minutes - sometimes 20 minutes but then the game crashes straight to Desktop - no black screen, no freezes, just straight to desktop. I have attached the last 30 or so lines from the Error report generated and found in the %localapp/dayz% to see if you guys can see anything obvious.


I have tried a fresh install of the game, verifying the files - everything the internet suggests but to no avail - game currently unplayable for me until the crashes stop - let alone stream it LOL


08:03:44.978 AUDIO (E): Sound set 'runErc_sakhal_grass_brown_bare_Zmb_Soundset' references missing sound shader 'runErc_sakhal_grass_brown_bare_sakhal_grass_brown_runErc_Zmb_SoundShader'

08:03:44.978 AUDIO : Loading SoundSet 'runErc_nasdara_soil_bare_Zmb_Soundset'

08:03:44.978 AUDIO (E): Sound set 'runErc_nasdara_soil_bare_Zmb_Soundset' references missing sound shader 'runErc_nasdara_soil_bare_nasdara_soil_runErc_Zmb_SoundShader'

08:03:44.978 AUDIO : Loading SoundSet 'runErc_nasdara_forest_pine_bare_Zmb_Soundset'

08:03:44.978 AUDIO (E): Sound set 'runErc_nasdara_forest_pine_bare_Zmb_Soundset' references missing sound shader 'runErc_grass_dry_ext_bare_grass_dry_ext_runErc_Zmb_SoundShader'

08:03:44.979 AUDIO : Loading SoundSet 'runErc_sakhal_ice_lake_bare_Zmb_Soundset'

08:03:44.979 AUDIO (E): Sound set 'runErc_sakhal_ice_lake_bare_Zmb_Soundset' references missing sound shader 'runErc_sakhal_ice_lake_bare_sakhal_ice_lake_runErc_Zmb_SoundShader'

08:03:44.979 AUDIO : Loading SoundSet 'runErc_sakhal_snow_bare_Zmb_Soundset'

08:03:44.979 AUDIO (E): Sound set 'runErc_sakhal_snow_bare_Zmb_Soundset' references missing sound shader 'runErc_sakhal_snow_bare_sakhal_snow_runErc_Zmb_SoundShader'

08:03:44.982 AUDIO : Loading SoundSet 'sprintErc_sakhal_grass_brown_bare_Zmb_Soundset'

08:03:44.982 AUDIO (E): Sound set 'sprintErc_sakhal_grass_brown_bare_Zmb_Soundset' references missing sound shader 'sprintErc_sakhal_grass_brown_bare_sakhal_grass_brown_runErc_Zmb_SoundShader'

08:03:44.982 AUDIO : Loading SoundSet 'sprintErc_nasdara_soil_bare_Zmb_Soundset'

08:03:44.982 AUDIO (E): Sound set 'sprintErc_nasdara_soil_bare_Zmb_Soundset' references missing sound shader 'sprintErc_nasdara_soil_bare_nasdara_soil_runErc_Zmb_SoundShader'

08:03:44.982 AUDIO : Loading SoundSet 'sprintErc_nasdara_forest_pine_bare_Zmb_Soundset'

08:03:44.982 AUDIO (E): Sound set 'sprintErc_nasdara_forest_pine_bare_Zmb_Soundset' references missing sound shader 'sprintErc_grass_dry_ext_bare_grass_dry_ext_runErc_Zmb_SoundShader'

08:03:44.982 AUDIO : Loading SoundSet 'sprintErc_sakhal_ice_lake_bare_Zmb_Soundset'

08:03:44.982 AUDIO (E): Sound set 'sprintErc_sakhal_ice_lake_bare_Zmb_Soundset' references missing sound shader 'sprintErc_sakhal_ice_lake_bare_sakhal_ice_lake_runErc_Zmb_SoundShader'

08:03:44.982 AUDIO : Loading SoundSet 'sprintErc_sakhal_snow_bare_Zmb_Soundset'

08:03:44.982 AUDIO (E): Sound set 'sprintErc_sakhal_snow_bare_Zmb_Soundset' references missing sound shader 'sprintErc_sakhal_snow_bare_sakhal_snow_runErc_Zmb_SoundShader'

08:05:21.782 ENTITY : Load entity type 'Land_Mil_Barracks5_Desert'

08:05:21.782 ENTITY (W): Door 'DoorsTwin1' is missing geometry components for selection 'DoorsTwin1', check model+config

08:08:30.776 GUI (W): String "5" not found (not in localization table)

08:08:32.475 GUI (W): String "4" not found (not in localization table)

08:09:39.894 NETWORK : Network simulation

08:09:39.894 ENTITY (E): Type 'LargeTentClutterCutter' must be inherited from class 'Building'

08:09:39.894 ENTITY (E): Type 'LargeTentClutterCutter' must be inherited from class 'Building'

08:09:41.168 PLAYER : Player Simulation entity SurvivorM_Manua:139591

08:09:41.168 DEFAULT (E): AnimPhysCommandHumanMelee2:: Leaving melee hit without noticing

08:09:52.069 ENTITY : Load entity type 'Land_Mil_ControlTower_East'

08:09:52.069 ENTITY (W): Door 'DoorsTwin1' is missing geometry components for selection 'DoorsTwin1', check model+config

08:09:59.478 ENTITY : Load entity type 'Land_PoliceStation_Large_Takistan'

08:09:59.478 ENTITY (W): Door 'Doorstwin1' is missing geometry components for selection 'Doorstwin1', check model+config

08:09:59.478 ENTITY (W): Door 'Doorstwin2' is missing geometry components for selection 'Doorstwin2', check model+config

08:09:59.478 ENTITY (W): Door 'Doorstwin3' is missing geometry components for selection 'Doorstwin3', check model+config

08:09:59.585 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container.p3d: house, config class missing

08:09:59.586 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container.p3d: house, config class missing

08:09:59.586 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container.p3d: house, config class missing

08:09:59.652 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container.p3d: house, config class missing

08:09:59.652 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container.p3d: house, config class missing

08:11:09.604 ENTITY : Load entity type 'Land_Tisy_HQ'

08:11:09.604 ENTITY (W): Door 'DoorsTwin1' is missing geometry components for selection 'DoorsTwin1', check model+config

08:13:17.530 NETWORK : Network simulation

08:13:17.530 WORLD : Create entity type 'Animal_SusScrofa'

08:13:17.530 ENTITY (E): Type 'ManType' must be inherited from class 'DayZAnimalType'

08:13:17.566 NETWORK : Network simulation

08:13:17.566 WORLD : Create entity type 'Animal_VulpesVulpes'

08:13:17.566 ENTITY (E): Type 'ManType' must be inherited from class 'DayZAnimalType'

08:14:42.873 NETWORK : Network simulation

08:14:42.873 WORLD : Create entity type 'Motorbike_01_Red'

08:14:42.873 WORLD : Create entity type 'Motorbike_01_ColorBase'

08:14:42.873 AUDIO : Loading SoundSet 'Motorbike_01_skid_dirt_SoundSet'

08:14:42.873 AUDIO (E): Sound set 'Motorbike_01_skid_dirt_SoundSet' references missing sound shader 'Motorbike_01_skid_dirt_SoundShader'

08:14:42.911 ENTITY : Load entity type 'Motorbike_01_Red'

08:14:42.911 PHYSICS (W): Second driver found when parsing class Crew::Crew , ignoring this value

08:14:51.996 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container_empty.p3d: house, config class missing

08:15:01.761 NETWORK : Network simulation

08:15:01.762 ENTITY : Load entity type 'PileOfBricks'

08:15:01.762 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_1.p3d: house, config class missing

08:15:01.764 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_2.p3d: house, config class missing

08:15:01.766 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_3.p3d: house, config class missing

08:15:01.766 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_1.p3d: house, config class missing

08:15:01.767 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_2.p3d: house, config class missing

08:15:01.767 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_3.p3d: house, config class missing

08:15:35.652 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_1.p3d: house, config class missing

08:15:35.652 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_2.p3d: house, config class missing

08:15:35.652 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_3.p3d: house, config class missing

08:16:22.944 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_1.p3d: house, config class missing

08:16:22.944 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_2.p3d: house, config class missing

08:16:22.944 ENTITY (W): dz\gear_takistan\consumables\pileofbricks_stage_3.p3d: house, config class missing

08:16:42.755 ENTITY (W): dz\structures_takistan\wrecks\wheeled\wreck_trailer_double_container_empty.p3d: house, config class missing

08:16:48.081 RENDER (W): MatMulti: material dz/structures/military/improvised/data/fort_watchtowerfort_watchtower_desert_mlod_co.paa forces alpha test, disabling, multi

Reproduction steps

This happens every time I play and it doesn't matter whether it is Official or Community or what map it is on. I even un-subbed from all mods through the Steam workshop to make sure it wasn't a corrupted mod but I knew this wasn't the case as the game was running fine for me during the early access event for Badlands with ZERO crashes. It only now crashes AFTER the update that was released on the 15th October.

Exact build version (optional)
1.30 released 15/10/26
Where did it happen?
Official
Is it modded?
No
Expected result

I would hope to be able to play the game without it crashing every 1-20 minutes!

Public attachments2 files · visible to everyone

error_2026_10_19_08_19_13.log

80 KB

DayZ_x64_2026_10_19_08_19_13.rpt

87 KB

Reactions

Activity

    about 1 hour ago
  • codfatherofsoul
    created issueabout 1 hour ago
  • l909
    changed state to
    REVIEWED
    about 1 hour ago
  • l909
    Moderator
    about 1 hour ago
    l909
    Moderator
    about 1 hour ago

    Hello.
    These errors are likely unrelated to the crashes.
    In case you receive a .mdmp file please upload it to this ticket with detailed description of what had preceeded the crash.

  • codfatherofsoul
    33 minutes ago
    codfatherofsoul
    33 minutes ago

    I did not receive a .mdmp file with this crash and the only thing that proceed the "crashes" was me playing the game until it crashed! You only have to see other reports on here or accross the internet to see I am not the only person experiecing this since the update. I can play any other game fine on the PC with ZERO issues and played/streamed DAYZ for 3 years without this issue before the 1.30 update!

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State

Reviewed
Issue key
DZG-1501
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
codfatherofsoul
Created
Oct 19, 2026
Views
10